Re: Official MLP Mod Thread

#1092
Jungle adventure seems unfitting with 079, when I go to speak to the evil computer I'd image something less...jungle adventurey.
I'm not here as much right now, mention me on our Discord server if you need anything.

Re: Official MLP Mod Thread

#1093
Glitch wrote:Jungle adventure seems unfitting with 079, when I go to speak to the evil computer I'd image something less...jungle adventurey.
Alright, I'll get rid of it.
CLgaming wrote:Just looked at 096 ingame...
Good to know.

Re: Official MLP Mod Thread

#1095
mrpeanut188 wrote:ummm.... Just a question but would you need Class-D pony models? I can make just a base, and anyone else can retexture...
Yeah we could use pony models for them, but I think the only problem would be animating them.

Re: Official MLP Mod Thread

#1096
Press 1 on blender, turn on ortho, animate them over a 2d clip. Not that hard, I could probably do it, though since I'm new to blender and have never worked with bones before it would take a little while. Please rig the source pony models?
Image
I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!

Re: Official MLP Mod Thread

#1097
Destructoid wrote:Press 1 on blender, turn on ortho, animate them over a 2d clip. Not that hard, I could probably do it, though since I'm new to blender and have never worked with bones before it would take a little while. Please rig the source pony models?
The Source pony models are pre-rigged, but in the wrong format. I can make some, and just give some UVs.
Image

Re: Official MLP Mod Thread

#1099
Omniary wrote:Could someone also send me the actual pic used for the running and sneaking icons? I'd like to see them and see if I can fix them a bit.
....why do you assume they need fixing?

Re: Official MLP Mod Thread

#1100
CommanderPro100 wrote:
Omniary wrote:Could someone also send me the actual pic used for the running and sneaking icons? I'd like to see them and see if I can fix them a bit.
....why do you assume they need fixing?
The 'motion' lines look a bit sloppy and the bordering seems a bit ... distorted. That's just me though, I'd like to see if I can improve them.
It slep time bunner.