Re: Official MLP Mod Thread
#1222it is? awsome. guessing that one guy messages you on skype about it thoughCommanderPro100 wrote:096 is now green status.
Re: Official MLP Mod Thread
#1223So the code for 173 is fixed, now is the case of fixing the code for all the NPCs I ruined in making 173 work.
I'm not here as much right now, mention me on our Discord server if you need anything.
Re: Official MLP Mod Thread
#1224Dude, 173 is fucking awesome! The sliding class D's made me shit myself, hahaha.

DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!
Re: Official MLP Mod Thread
#1226Class-D and scientists, shouldn't be difficult, I should have it done by tonight.. I'm not sure what time that is where you live since you seem to only be on at night.
Edit: Scientist is fixed and Class-D are at their normal size again, problem is their animations are fucked up(still). The scientist sliding through the office under the catwalk was just amusing.
Edit2: dafuq?
Edit: Scientist is fixed and Class-D are at their normal size again, problem is their animations are fucked up(still). The scientist sliding through the office under the catwalk was just amusing.
Edit2: dafuq?

I'm not here as much right now, mention me on our Discord server if you need anything.
Re: Official MLP Mod Thread
#1227Well, the mod is ready for a release! Just need to make the finishing touches.
Re: Official MLP Mod Thread
#1228Looks like someones leg was ripped off?
SCP:CB Administrator. 99% of my statements are my own and do not represent the official developers viewpoint.
Re: V0.1 RELEASED!!!!
#1230CommanderPro100 wrote:Version 0.1 of the mod is released! Head to the first post to download it.

