Re: 3D Modeling showing
#3110/10 Would do.

DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!
These are great! I love both ship models. The machine(the first picture) was great in terms of detail! Good job! Which game did the addition of the ship go to? I would love to try it out.Hakkla wrote:Oh what an interesting topic. Here are some of my (very old) creations:
This one is very very old, circa. 2008 (light-years for me). I did it to see how detailed a model I could do. I had started modeling not very long ago, at maximum one year before doing this.I have a very fine-tuned geometric/visual intuition - or had, at least. There was a lot of room for improvement when it comes to technique.
This one was of a project (in which I was by far the largest contributor...). Looking back, it did have many guns. This is a building (an expansion complex), a flying machine (an interceptor) and an anti-tank weapon.The project died fast. I did too many models to mention.
And this was the first project I fully textured and completed. Around 30 models. Shown here is a carrier (analogue to a aircraft carrier). The spacecraft would enter and exit from the main sac:It was intended as an additional to a game. You might surprised to know this last project was fully complete (as of early 2011). The community just didn't give it attention and it still sits in the servers, gaining dust until today. Yep...
An then there's 079 and 294. I take them as amongst the best, most professional model's I've done.
EDIT: I used Wings3D for all these models,and many others.
Yep, he did a really good PIXEL BY PIXEL......Lotims wrote: Oh, that is where it came from. Well at least he did a good job following the tutorial![]()
Wine glass looks good btw!
I second this.Lotims wrote: Wow, your friend has some really cool talent! The colors pop out a lot. A little sketchy in some places but really nice overall!![]()
thanks for sharing this!
Geez, nice. You learn fast. I'm *okay*. I could probably do like the top one, after >9000 hours of work.Hakkla wrote:*INSERT POST HERE*
No need to get heated.mrpeanut188 wrote:Yep, he did a really good PIXEL BY PIXEL......
Please don't quote big images like that.Lotims wrote:These are great! I love both ship models. The machine(the first picture) was great in terms of detail! Good job! Which game did the addition of the ship go to? I would love to try it out.Hakkla wrote:Oh what an interesting topic. Here are some of my (very old) creations:
This one is very very old, circa. 2008 (light-years for me). I did it to see how detailed a model I could do. I had started modeling not very long ago, at maximum one year before doing this.
-snip
I have a very fine-tuned geometric/visual intuition - or had, at least. There was a lot of room for improvement when it comes to technique.
This one was of a project (in which I was by far the largest contributor...). Looking back, it did have many guns. This is a building (an expansion complex), a flying machine (an interceptor) and an anti-tank weapon.
-snip-
The project died fast. I did too many models to mention.
And this was the first project I fully textured and completed. Around 30 models. Shown here is a carrier (analogue to a aircraft carrier). The spacecraft would enter and exit from the main sac:
-snip-
It was intended as an additional to a game. You might surprised to know this last project was fully complete (as of early 2011). The community just didn't give it attention and it still sits in the servers, gaining dust until today. Yep...
An then there's 079 and 294. I take them as amongst the best, most professional model's I've done.
EDIT: I used Wings3D for all these models,and many others.
Reading this will give you an overview of project #2 (third picture): The original game, then what's a faction, then other factions, then the project itself. Screenshots.Destructoid wrote:What project was this?