FoxMccloud64 wrote:Maybe

Since you will enter into the wonderful world of game developing, you will be one of our companions, you'll be given, a special, unlockable hoodie (yes, this game will have unlockables), VIP access to things that can't see the light of day until a Beta release, including the story, and much more
Welcome to my team, the Zero Team FTW!
Awesome! I have been in game developing some time, and I am glad to be on your team
Believe it or not I was making a zombie game as well. It was an FPS, worked on it for a year and a half. Included single handedly scripting several levels. Including LONG levels. Such as each the size of the facility map in Containment Breach (sometimes). I had dark sequences and everything planned out, these were corridors inside the facility you were in were HORRIBLE things were present. Mutant creatures with four legs and a bug-like half. Large zombies which would be stuffed with flesh. Bodies pinned to walls and only a couple lights working in the hallways, meaning the walls were DRENCHED in deep blood. I had an entire city sequence all planned out as well. Including skyscrapers and streets full of zombies...
Lost all my progress though...sadly...
Sorry about getting so off topic, anyways I would love to help

Creator of SCP: Containment Breach Trailers, Creator of Containment Breach: Run.
http://www.gageallen.com