Re: SCP-096 Stuff

#51
Hey, I really want to learn how to model in a 3D program. What you guys are doing is great and I want to be a part of it. So can you guys point me to any good tutorials? I don't have a computer at home though so it'll take a while to show anyone anything since I'm using the comps at school.

Re: SCP-096 Stuff

#56
have you posted the model anywhere? I can't import it into blender from the game files and I wish to tinker with it a lil'(I do this a lot with game models.)

Re: SCP-096 Stuff

#57
That Same Anon wrote:is that basically a bumpmap?
Yep. :)
Ruins72 wrote:have you posted the model anywhere? I can't import it into blender from the game files and I wish to tinker with it a lil'(I do this a lot with game models.)
I'll send it to you via PM (it's the one used in-game, not the updated one), heh, I have no problem with it. :P
Some quick links for myself (and you all too).
SCP-096 model
MTF model
Forum Smileys
deviantART
Pixel Joint

Enjoy

Re: SCP-096 Stuff

#58
Night wrote:
That Same Anon wrote:is that basically a bumpmap?
Yep. :)
Ruins72 wrote:have you posted the model anywhere? I can't import it into blender from the game files and I wish to tinker with it a lil'(I do this a lot with game models.)
I'll send it to you via PM (it's the one used in-game, not the updated one), heh, I have no problem with it. :P
YAY! Also, am I the only one who thinks 096 deserves his own game? one where you and the foundation are trying to slow him down and "bag" him before he gets to civilization/096-1? I think it would be awesome to square off with him from a chopper/truck/random foundation vehicle.

EDIT: How do I open a b3d file to edit? Blender says it doesn't support it :(

Re: SCP-096 Stuff

#60
Ruins72 wrote: YAY! Also, am I the only one who thinks 096 deserves his own game? one where you and the foundation are trying to slow him down and "bag" him before he gets to civilization/096-1? I think it would be awesome to square off with him from a chopper/truck/random foundation vehicle.

EDIT: How do I open a b3d file to edit? Blender says it doesn't support it :(
Oh, sorry, I thought it had the blend file in it as well, let me just send you another file.
Btw, you can open them with a free program called "fragmotion".

Juicy wrote:The sad thing is that normal maps look so weird ingame, they look like water

But I think that the C++ conversion will fix that
Probably.

Stormy wrote:Is the updated 096 slated for release for the next update 6.7?
Hopefully, it depends on my time.
Some quick links for myself (and you all too).
SCP-096 model
MTF model
Forum Smileys
deviantART
Pixel Joint

Enjoy