Re: [0.6.6] Official MLP Mod Thread

#81
They fit quite well. The music doesn't have to be from MLP, anything sufficiently cartoonish is good.
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I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
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Re: [0.6.6] Official MLP Mod Thread

#82
They don't seem cartoonish to me, I just think there should be more MLP related songs as you want "things that MLP fans will appreciate" and Commander tried to use Jungle adventure for the computer room

Also I played the mod again to test something, I read the D-class document. Your references to CLgaming are somewhat pissing me off.
I'm not here as much right now, mention me on our Discord server if you need anything.

Re: [0.6.6] Official MLP Mod Thread

#85
Glitch wrote:Also I played the mod again to test something, I read the D-class document. Your references to CLgaming are somewhat pissing me off.
Destructoid wrote:SFX/intro/gasp.ogg

This will piss you off more.
....oh, those....I meant to take those out before releasing 0.3, I got rid of them now.

Re: [0.6.6] Official MLP Mod Thread

#89
About my question a few days back.

If it is possible for the game engine SCP CB was made on, how would you think the crystal empire for 860-1 would look like?
Would the houses be scattered around randomly, or as they were in the episodes, and if possible, a full scale 3D version of the crystal empire?
What fun is there in making sense?
Now, if you will excuse me i have some chaos to wreak.
Resident forum robot monkey, and chaos incarnate.
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Re: [0.6.6] Official MLP Mod Thread

#90
Sparks wrote:About my question a few days back.

If it is possible for the game engine SCP CB was made on, how would you think the crystal empire for 860-1 would look like?
Would the houses be scattered around randomly, or as they were in the episodes, and if possible, a full scale 3D version of the crystal empire?
We probably should only worry about the crystal empire once 860 is added, but when it is added we probably won't make a full scale 3d version of the empire. We could probably change the terrain to snow, the path to a road, and the trees to broken crystals.
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