Re: Dev Topic
#81Is the MTF getting any significant update? Have you also implemented a hiding/sneaking feature?
I will at least make them react to SCPs and try to make their AI less buggy before the update. I haven't added sneaking yet but it will be in the next update.SFK363 wrote:Is the MTF getting any significant update? Have you also implemented a hiding/sneaking feature?
Nope, but I probably will when I figure out a good way to do it. It's not as easy to add as it sounds, because the map is lit by pre-calculated lightmaps.Masshorde wrote:Have you included a flashlight for the MTF, and a lighting thing for it?
It takes a lot of patience and effort to get started in programming, but once you get the hang of it, it's not that hard. But it's definitely enjoyable, I wouldn't be doing this if I didn't like it. :)Destructoid wrote:K, couple of questions, out of curiosity.. How hard is it to learn new programming languages? I've been thinking about buying some blender or unity books to practice gamemaking, is it enjoyable? Also, do you play through the game fully once to find bugs before releasing, or do they just like to appear out of nowhere? :D
Wow, that made my skin crawl a bit as my jimmies slowly began to rustle, I might even have a ragequit if that happens.Regalis wrote:OMFG THIS THING IS SCARY. Jimmies will be rustled like never before.
Lol the only reason it made my skin crawl is because I haven't had any sleep (Best way to play scary games) It gets the whole paranoia feeling going.Destructoid wrote:Thanks! And yeah, that picture rustled my jimmies alone. Those eyes are so empty, because ONCE YOU STARE INTO THE ABYSS, THE ABYSS STARES BACK GOATSE
My bungles have been bangled.Regalis wrote:OMFG THIS THING IS SCARY. Jimmies will be rustled like never before.
Regalis wrote:OMFG THIS THING IS SCARY. Jimmies will be rustled like never before.
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