Re: [0.6.6] Official MLP Mod Thread

#224
Pinkie Pyro wrote:Whenever I exit out of the game my save isn't there when I return and it will kick me out of the game randomly saying "Memory Access Violation" but still awesome game.
Try re-downloading it, if that doesn't work then check to see if it does the same thing in the regular game.

Re: [0.6.6] Official MLP Mod Thread

#225
CommanderPro100 wrote:
Pinkie Pyro wrote:Whenever I exit out of the game my save isn't there when I return and it will kick me out of the game randomly saying "Memory Access Violation" but still awesome game.
Try re-downloading it, if that doesn't work then check to see if it does the same thing in the regular game.
Glich, you should check the save-system, see if it tries to save a renamed or removed variable.
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Re: [0.6.6] Official MLP Mod Thread

#226
mrpeanut188 wrote:
CommanderPro100 wrote:
Pinkie Pyro wrote:Whenever I exit out of the game my save isn't there when I return and it will kick me out of the game randomly saying "Memory Access Violation" but still awesome game.
Try re-downloading it, if that doesn't work then check to see if it does the same thing in the regular game.
Glich, you should check the save-system, see if it tries to save a renamed or removed variable.
I don't think it's something wrong with the code, considering that I've never had this problem. It could be that his download is just corrupted.

Re: [0.6.6] Official MLP Mod Thread

#227
CommanderPro100 wrote: I don't think it's something wrong with the code, considering that I've never had this problem. It could be that his download is just corrupted.
What he can do is make a Debug Compile, it shows the error, but also the code that caused it.
So he could pinpoint exactly where it came from. The MAV comes from trying to load a file that does not exist.
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Re: [0.6.6] Official MLP Mod Thread

#228
mrpeanut188 wrote:
CommanderPro100 wrote: I don't think it's something wrong with the code, considering that I've never had this problem. It could be that his download is just corrupted.
What he can do is make a Debug Compile, it shows the error, but also the code that caused it.
So he could pinpoint exactly where it came from. The MAV comes from trying to load a file that does not exist.
Well, let's at least let the guy try to re-download the file and see if that works.

Re: [0.6.6] Official MLP Mod Thread

#230
mrpeanut188 wrote: What he can do is make a Debug Compile, it shows the error, but also the code that caused it.
So he could pinpoint exactly where it came from. The MAV comes from trying to load a file that does not exist.
As far as I know, compiling with debug on does absolutely nothing(Only increases the file size) if used as a standalone build.
You have to run the program from the compiler to get a proper report from the debugger.
M-x dingus-mode