
Re: Multiplayer mod?
#91The animations are working quite finely I see. 


DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!
Yep. This looks really interesting, although I think he should use a different idle frame, as their hands are slightly up, and it looks wierd.Destructoid wrote:The animations are working quite finely I see.
Only people with coding experience as of now are MonocleBios, InnocentSam, and me.ShadowZ wrote:The only thing I require is some network apps experience (no matter of language), clean code writing and basic Blitz3d skilsPM me or just post here
Thanks
Oh, as for me, I recently finished most of the modeling and coding required for my Total Conversion's first release.ShadowZ wrote:clean code writing
The B3D manual is terribly written and you know it.mrpeanut188 wrote: And me with the Blitz3D manual is unstoppable.
Which version of the Blitz3D manual do you have? I use the 1.88 version (but my Blitz3D compiler is the newest) and it's not so bad. In fact, the examples help me out a lot.MonocleBios wrote:The B3D manual is terribly written and you know it.mrpeanut188 wrote: And me with the Blitz3D manual is unstoppable.
I don't really have any network experience and I'm already busy with school/work/other projects, so I'll have to sit this one out. I'd love to see the finished source though.