Re: so now that the zombies 008 is being added...!

#16
The foundation needs access to several specimens of fully converted SCP-008 specimens, as such a single human male infected (008-1) is kept in a containment pod kept under armed guard by no less then four MTF personal (These MTF being members of the "HazMaters" squad) at all times, along side a compliment of 10 local Guard personal.

In my own interpretation.
For gameplay terms the player could potentially come across a room with a trapped Guard/Scientist begging to be let out, if the player complies then either one of several scenarios occurs.

1. 008-1 emerges and attacks the survivor before attacking the player, now 008-1 is moving about the site.
2. The survivor shows symptoms of infection and either commits suicide or asks the player to kill them.
3. The player and survivor are infected via airborne particles of SCP-008.

If the player enters the room and 008-1 does not attack the player then further exploration of the room will find multiple dead MTF and Guard soldiers as well as the now broken containment pod, the player could find a surveillance camera showing most of the Guards/MTF abandoning their post to assist in containing SCP-106, who entered this part of the site, then suddenly SCP-008 is able to break containment and kills the confused remaining Guards.
SCP:CB Administrator. 99% of my statements are my own and do not represent the official developers viewpoint.

Re: so now that the zombies 008 is being added...!

#18
Ooh, the zombies should use a similar system to the player when being shot at, namely the small chance of getting shot in the head. Visually they would look like they're getting shot in the chest, but they, like the player can get shot in the head and instantly die. I shall put together a lovely sound effect for when they get shot in the head. Also, would it be too much work to make their heads have a very small chance of exploding?

I should put this in the dev topic.
Image
I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!

Re: so now that the zombies 008 is being added...!

#19
Showing an infected individuals symptoms should be easy, from the actual article.
Symptoms of infection with SCP-008 manifest no more than three hours after exposure, and include:

Flu-like symptoms with high fever, plus severe dementia in later stages.
-snip-
When the player enters the containment room, they can now get a closer look at the surviving Guard, now minus Gas Mask/Helmet, and see more closely their flu like symptoms, and possibly the Guard suffering dementia.
SCP:CB Administrator. 99% of my statements are my own and do not represent the official developers viewpoint.

Re: so now that the zombies 008 is being added...!

#20
Steelpoint wrote:Showing an infected individuals symptoms should be easy, from the actual article.
Symptoms of infection with SCP-008 manifest no more than three hours after exposure, and include:

Flu-like symptoms with high fever, plus severe dementia in later stages.
-snip-
When the player enters the containment room, they can now get a closer look at the surviving Guard, now minus Gas Mask/Helmet, and see more closely their flu like symptoms, and possibly the Guard suffering dementia.
I meant the player killing them part :P
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