Re: SCPCB on Xbox360?

#12
Destructoid wrote:The Foundation wiki would shit themselves if we tried to sell anything that they made originally. Selling it in any way is a dumb idea.
Yes. If Regalis had required amount of money, he would do something with xbox porting in SCP:CB. If not... then.... Lets continue work until the full version release. I'm still thinking if porting SCP:CB into Xbox is interesting... NOT.

Re: SCPCB on Xbox360?

#14
FoxMccloud64 wrote:What if all the money that Regalis gets with the game in Xbox is sent to donation?
It wouldn't be much money, since you could get it for free on PC, he would also have to spend a lot of money for each update.
-Resident Bacon Fanatic-

Re: SCPCB on Xbox360?

#15
spartan322 wrote:
FoxMccloud64 wrote:What if all the money that Regalis gets with the game in Xbox is sent to donation?
It wouldn't be much money, since you could get it for free on PC, he would also have to spend a lot of money for each update.
^This. Welcome to Microsoft. Where you make money off of every game on the marketplace in the most below-the-belt fashion.

If there is any remote possibility that it'd even be considered to be sold, or even permitted to be sold by the SCP founders, the most money to be had is in iOS. Yes, there are still those atrocious fees you see on the Xbox Marketplace, but there is a much larger amount of iPods, iPhones, iPads in the world than Xbox 360s, so the fees would be lesser than the profit.
But again, all hypothetical.
SCP - Box of Horrors v0.8.0b
Twitter
Github Profile

Re: SCPCB on Xbox360?

#16
I actually facepalmed when i read this topic's title. No for a number of reasons, but mainly the update thing above.
Local Forum Amateur and Galactic God Entity: Current mistakes:3
"If you collect them, something good might happen!" - About half of the Road Trip Adventure NPC's

Re: SCPCB on Xbox360?

#18
Soulzarath wrote:This would be an extremely great idea. However I understand that Containment Breach runs under a free license agreement therefore Regalis would have to set up some different agreement and maybe create another license for Xbox. On the xbox360 marketplace you can find an indie market whichi indie games (like CB) are there to download and play for just 80 Microsoft points (1 dollar). It'd be great for people with out a computer who'd like to play CB on their xbox. Anyone agree? I know most of you are console players but I'd prefer my xbox over PC sense you can communicate with players online while playing all these games with out have to join steam or anything like that. Add ArchDevil808 if you want to play w/ m via xbox live.

*EDIT*

I apoligize for any vocabulary mistakes I may have made. I'm using my xbox internet explorer which doesn't correct anything.
So, about that...
Regalis doesn't own the SCP objects. He didn't make them. The authors at the actual SCP website did, and let me tell you, the creative commons license comes to bite us in the arse at almost every opportunity, as it would if he tried to port it over onto the xbox. Theoretically, if we were to port it over to the xbox, royalties would need to be paid to the authors of each and every SCP object appearing in the game, which would be extremely difficult with173 as it was posted anonymously on 4chan in 2007.

So, yeah.
Not gonna happen.
Nuke ALL the SCiPs!

Re: SCPCB on Xbox360?

#19
infinity421 wrote:
Soulzarath wrote:This would be an extremely great idea. However I understand that Containment Breach runs under a free license agreement therefore Regalis would have to set up some different agreement and maybe create another license for Xbox. On the xbox360 marketplace you can find an indie market whichi indie games (like CB) are there to download and play for just 80 Microsoft points (1 dollar). It'd be great for people with out a computer who'd like to play CB on their xbox. Anyone agree? I know most of you are console players but I'd prefer my xbox over PC sense you can communicate with players online while playing all these games with out have to join steam or anything like that. Add ArchDevil808 if you want to play w/ m via xbox live.

*EDIT*

I apoligize for any vocabulary mistakes I may have made. I'm using my xbox internet explorer which doesn't correct anything.
So, about that...
Regalis doesn't own the SCP objects. He didn't make them. The authors at the actual SCP website did, and let me tell you, the creative commons license comes to bite us in the arse at almost every opportunity, as it would if he tried to port it over onto the xbox. Theoretically, if we were to port it over to the xbox, royalties would need to be paid to the authors of each and every SCP object appearing in the game, which would be extremely difficult with173 as it was posted anonymously on 4chan in 2007.

So, yeah.
Not gonna happen.
To be fair, that's the same way as saying that we have to credit everyone on Wikipedia who's ever written something we copied and pasted. The SCP Wiki is just that: a wiki. If they're too stupid to know what a wiki is and the legal ramifications of that, that's their problem.
SCP - Box of Horrors v0.8.0b
Twitter
Github Profile

Re: SCPCB on Xbox360?

#20
First of all, everything in the SCP wiki is licensed under Attribution-ShareAlike 3.0 Unported-license, which allows making commercial use of the work. So yes, SCPCB could be sold and it would be perfectly legal. The authors would probably not be very happy about it though.

I think you've ignored the biggest issue about porting SCPCB to another platform: how to do it? Porting a game that's designed to run only on PC to Xbox isn't an easy task. I don't know much about programming Xbox games, but I'm quite confident that it would at least require rewriting the entire game in some other language and using some graphics library that is compatible with Xbox360. I don't think I have enough programming skills to do the port, and I'm not very eager to start remaking the game almost from scratch, but if someone is willing and capable of doing it, you have my approval.