Re: [0.6.6] My Little Foundation: Containment is Magic

#481
He compiled it into a new/modified version of the start file, where the text had been changed to what is seen in the menu now.
What fun is there in making sense?
Now, if you will excuse me i have some chaos to wreak.
Resident forum robot monkey, and chaos incarnate.
Image

Re: [0.6.6] My Little Foundation: Containment is Magic

#482
Eddy95 wrote:I saw that you're modified the main menu texts. (ex. LOAD GAME turned into RETURN). I want to know how did you do that. I can't get any results with editing Source Code files (That BB extension files that can be editable via Blitz3D.) :sad: I think it needs some sort of special program to patch the code into the game. Please let me know how did you do that.

And hope you understand, my English not so good :oops:

Thanks from now on. :)
The code in the start file is the MACHINE CODE, it's binary the computer can execute. You can't meaningfully modify that in any way. You just have to find the stuff in Main.BB and then use Blitz3D to compile it. Poyrate it like a man if you really want it.
Image
I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!

Re: [0.6.6] My Little Foundation: Containment is Magic

#484
My phone ran out of signal and deleted my message when I tried to respond earlier, I was going to say that .bb is not an external file, it has to be compiled blah blah tutorials.
Just thought you should know what could have been...(I just watched Doctor Who, I am dazed and confused right now)

So on the topic of scriptys, with a new update coming I am going to have to redo the scripts, so I'm going to list all the things I can currently think of here:
>Set animation frame range for Derpy/Raindrops and decrease walk cycle time.
>Configure animations for Rainbow Dash
>Assuming I'm going to have to do the same with fluttershy
>Make Pinkie non animated (I'm thinking of making animations for her actually, so it looks like she is stopping mid stride and not sliding everywhere)
>Change Strings for map seeds
>Change Strings for shaky background menu text
>Change strings for button things
>Remove white square from launch screen
>Rescale decal in Pinkie's chamber
>Change footstep trigger frames
>Changing strings for wearing Amulet and similar stuff

This is just for personal referral, I posted it here in case someone wants to add something or point out something I forgot.

Also, as I said before, we have this issue.
Glitch wrote:only problem is 963 doesn't work on ponies, only anthropoids.
I'm not sure if you are just going to ignore this or not, I personally want to keep it canon, though I'm not to sure what to use instead, I was thinking that the SCP could remove Brights soul from 963 and reform him as a Pony or something like this, though you guys seem to have a severe aversion to me and Destructoid's story ideas.
I'm not here as much right now, mention me on our Discord server if you need anything.

Re: [0.6.6] My Little Foundation: Containment is Magic

#489
So for the new SCPs, 008 should be some poison joke flower or something. 049 is definitely rarity, the zombie should be a bloodied up BG pony and 012 should be..... I don't know.
Image
I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!