Re: Multiplayer mod?

#161
Soulzarath wrote: All games have a good multiplayer mod. One single player mod to go alone for more horror and a multiplayer mod to work together as a team. This is ridiculous. Please place a co-op thing into this.
It is neither your nor my place to enforce multiplayer in the official release. If Regalis wants it in he'll put it in, simple as that.
M-x dingus-mode

Re: Multiplayer mod?

#163
seaal wrote:This would be really fun to play with a friend! Although, could there be more playermodels? I wouldn't like the fact that I'm an ugly bald guy. :laugh:
If you can find someone willing to make them.
M-x dingus-mode

Re: Multiplayer mod?

#164
seaal wrote:This would be really fun to play with a friend! Although, could there be more playermodels? I wouldn't like the fact that I'm an ugly bald guy. :laugh:
Well, there's already a scientist model and two other Class-D's, even if they are just re-textures of the "ugly bald guy".
SCP-1003: Use 079 to watch porn
Simon: good idea
SCP-1003: yis
Simon: me's will be gusta'd

Re: Multiplayer mod?

#165
I was thinking about scp multiplayer since when scp:cb was version 0.1.2 to version 0.3.2 ,and will write what I was thinking:
*You can host local area network or create online server and share your IP adress.Features:
-Above player heads there is a eye icon,that shows players blink meter.It fades away slowly and then reset back to normal.This means that player blinked.(unless flickers a second when player manualy blinks)
-Eye icon will turn red when players is blinking faster and it will turn blue if player used eyedrops.
-I doesn't show sprinting icon.
-Co-op makes much easer to avoid scp-173,but still,accidents happen.
-Lights have slight chance to flicker making scp move towards nearest player.
-Chatting and voice talking system.Also the nickname.

*Text that appears on events (reporting other players what is going on,orange text is death text,white is normal):
-When player is killed by :173: :%playername% neck got snapped. or %playername% got hugged.
-When player is killed by :106: :%playername% got pulled into other dimension. or %playername% got punched in face.
-When player is killed by clockwork machine :%playername% was playing around too much. or %playername% got gearded.
-When player is killed by coffin :%playername% was watching wrong television. or %playername% couldn't look away.
-When player goes blind(red eyedrops) :%playername% used wrong eyedrops. or %playername% needs blind helping dog.
-When player hears cowbell :Something is stalking %playername%. or %playername%,say hello to scp-513.
-When player dies by mystery bottle :%playername% was too much curious. or %playername% drank some hard chemicals.
-When players smokes the joint :%playername% is gonna get trippy. or %playername% <3 drugz.
-When player enters the maintenance tunnel :%playername% explores the tunnel. or %playername% got very bad ideas.
-When player is killed by administrator :%playername% got slapped by %playernameadmin%. or %playername%

*Commands:
-/kick %playername% ;kicks the player from server.
-/ban %playername% ;bans permanently
-/sorry %playername% ;unbans banned player,deactivates punish command
-/console off,on ;turns on/off feature to player to use console cheats. [default=off]
-/op %playername% ;gives player ability to use console cheats.
-/deop %playername% ;same as above,but vice versa(takes the ability).
-/disable %scpnumber% ;disables selected scps from the server. [you can put "mtf" in %scpnumber% to disable MTF]
-/enable %scpnumber% ;same as above,but vice versa(enables disabled scps). [you can put "mtf" in %scpnumber% to enable MTF]
-/spawn %scpnumber,%itemname% at %playername%,x y z ;spawns scp or item on player or at selected coordinates
-/despawn %scpnumber%,%itemname% ;resets the starting position of scp or item
-/screw %playername% ;deletes whole player inventory and teleports it to spawn point(scp-173 containment room)
-/tele %playername%,%scpnumber% to %playername%,%scpnumber%,x y z ;teleports player,scp to another player,scp or at selected coordinates.
-/kill %playername% ;kills player instantly.
-/scare %playername% ;flicker a random scp model front of selected player :106:
-/punish %playername% ;spawns a scp-087-B model front of the player,this scp chases player by nocliping.Kills on touch.
-/setspawnpoint %playername%,x y z ;sets the spawn point to the player or selected coordinates.

I hope this leads to ideas,because I have no idea how to make a mod for scp(other than re-texturing and changing sounds).Or even add multiplayer feature to the mod :| I wish I could make it all this into my own multiplayer mod... :?:
Working projects:
Spoiler
SCP Minecraft mod

Re: Multiplayer mod?

#167
mrpeanut188 wrote:
Daxmarko wrote:Ideas!
Holy crap, that's extremely well developed.
Nice!
Well, I suppose with these ideas it could be long to mod the multiplayer in CB. But I think It's very great to add these ideas in multiplayer mod. And how is your rigging, peanut?

Re: Multiplayer mod?

#169
mrpeanut188 wrote:
Daxmarko wrote:Ideas!
Holy crap, that's extremely well developed.
Nice!
I know...Not let me go with new version :shock:
This is like for scp webiste public server,or something. :?
Its actualy for more than two players,I think. :P

But,someone needs to "script" this in the mod files.I hope it will be userfull.Or even added to the mod.

Here,Ill write more commands and stuff:

-/infect %deseasename% %playername% ;infects the player with disease from book of common diseases
-/stab 1,2,3,4,5 %playername% ;sets the bleeding level of player
-/heal %playername% ;heals all wounds and cures all diseases on player
-/speed %playername% %value% ;sets the speed of player [default=1]
-/drug %playername% %value% ;invert controls and blur player screen for %value% seconds
-/message %text% ;send %text% message to all players.
-/armageddon ;kills all players with da nuke!(screen goes white on death)

-When you use /kill command on player,he hears a 914death.ogg sound.
-When you use /punish command on player,he hears horror1.ogg sound.
-When you use /message command,everyone hears buzz.ogg sound.
-When you use /armageddon command,everyone hears Lightgun.ogg sound.
-When you use /screw command on player,he hears sax.ogg sound.

*Special codes that changes text in chat box(txt is used as chat text):
-#txt ;colors text,before #,you put a first letter of desired color.Example: r#scp --> scp
-&txt ;this edits the font,you can put before & u=underline,b=bold,i=italic.Example: u&scp --> scp

*Commands that players can use(admins too ofc):
-/ip ;shows server ip
-/seed ;shows server seed
-/whisper %playername% ;sends private message
-/ask %text% ;sends all admins %text%

*Additions:
-Players can change their skins for D-class models,if server supports different models plugin,then player can change their models.
-Players can write and change their nickname,if there are admins,they can add special codes to their name.

There,that what I writed for some times,now I go.My planet needs me.
Working projects:
Spoiler
SCP Minecraft mod

Re: Multiplayer mod?

#170
I think that you guys forgot to include one thing on the ideas (ONLY IF : WHEN THE PLAYER DIES, NO RESPAWN UNTIL BOTH DIES)

/respawn %playername% //Respawn a dead player from the start, without the inventory items
/respawnnear %deadplayername% %aliveplayername% //Respawns a Dead player near a alive player
Image
[url=steam://friends/add/76561198001887045]
Image
[/url]