
Anyway, the game is scray as hell now. Imagine how it would be when it's done...

It need's more cowbell.Nick Wickstrom wrote:This is not a suggestion area guys...I'm not a moderator, but post in the right area so the Mods don't have to go through and remind you.
Anyway, the game is scray as hell now. Imagine how it would be when it's done...
Hints:Mirocaine wrote:-Dr. Maynard appears to be part of the cause of the Containment Breach; he left a note mocking the foundation on his desk as well as confirming that "It's out" on his computer monitor in the office; to which an unknown client (Possibly another evil agent part of the breach) responds "Proceeding" -- Proceeding what? It's possible that 'It's Out = SCP-682' seems Maynard is an undercover hostile agent, but caught by SCP-106 (?) due to his office code being a corroded note in the Pocket Dimension.
-Skinner (A doctor?) appears to be missing after a breach by 106 a while before the official breach, 079's blast door was found to be acting funny as well but was repaired..
And maybe rooms near your chamber might have some destroyed stuffSCP-682 wrote:So is it possible that my chamber will take damage hinting I escaped? So, for example, you pass through once, its intact, but if you go through later, the door is open and the chamber itself is destroyed.
- Gate A is pretty much doneFoxMccloud64 wrote:Any update regalis?
Maybe when SCP-682 and it's chamber are added. Actually the big room with the 682 document wasn't supposed to be 682's containment chamber, I put the note there just to scare people. "I wonder what this room is for. Oh a note... OH GOD 682 WHAT IS THAT NOISE FFFFU"SCP-682 wrote:So is it possible that my chamber will take damage hinting I escaped? So, for example, you pass through once, its intact, but if you go through later, the door is open and the chamber itself is destroyed.
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