Ah... ok then, I'm dumb *crawls back into acid tank, disheartened*Regalis wrote:Maybe when SCP-682 and it's chamber are added. Actually the big room with the 682 document wasn't supposed to be 682's containment chamber, I put the note there just to scare people. "I wonder what this room is for. Oh a note... OH GOD 682 WHAT IS THAT NOISE FFFFU"SCP-682 wrote:So is it possible that my chamber will take damage hinting I escaped? So, for example, you pass through once, its intact, but if you go through later, the door is open and the chamber itself is destroyed.
Well, its worth a shot, I guess... I have Blender, but never really used it.Wwould it be possible to let me (attempt to) model the chamber myself?
The other option, of course, would be to borrow the model from Divinity from their 682 game (or at least for the lizard himself, would save alot of time)
One last thing, there are some audio logs on the Foundation website, I think it would be interesting to have some in-game (like, you find a reel, bring it somewhere, plug it in, and it plays back the recording. Could also possibly be refined on 914 to give the code for the tunnels)