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So, as you may notice, there are close to no roaming enemies, the only enemies that you may see roaming are:
MTF
173
106
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096 doesn't count since he is originally in certain spots.
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The effect on the game? In SCP: Containment breach, it seems that we lost the main fear to it, we know where each SCP will be and its effect, we know where and where not to go. This in all ruins the main aspect of the game, which is a breach of several monsters in a huge facility. It makes the game less scary and ruins the Dread and the Fear that it once had.
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How can we change this? We need more roaming SCP's, I honestly think 096 should become one, but have some sort of crying sound that warns you to put your head down and run by. But thats not all, we need SCP's that are randomly scattered. No, not put in certain rooms and areas, I mean SCATTERED. It gives a better sense of dread and fear when you have no idea what you might be facing behind every door... It would bring back and increase the amount of fear for the game.
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I hope I get some good feedback.
