Re: SCP-294 liquids

#51
I'm not sure if it would make any kind of sense but if SCP-294 could create random liquids, then wouldn't it be an interesting idea if you could input SCP-054, the cup would be fill with water but you could see what looks like a women inside, and if instead of drinking it, you could set it on the floor, and she would step out and walk around. She could just walk around and look like a sexy water women, i say this because i see to many disfigured monsters that are men or humanoid in nature. No could expect to see SCP-166 in the game due to its graphic nature, but a water creature for visual please for at least a minute could make anyone play the game more then once. Survive the dangerous SCP to get to the visually pleasing one.
The Government Knows EVERYTHING!!!

Re: SCP-294 liquids

#52
Parameter suggestions:

Code: Select all

blindness=Time in seconds that the player will be totally blind after consuming the drink.
blocked_by_420=If set to "true", the drink's effects will not occur if the user is still high on SCP-420-J (Mandeville.ogg still playing). Messages are still shown.
blocked_by_714=If set to "true", the drink's effects will not occur if the user is wearing SCP-714. Messages are still shown.
message_420=If this parameter exists and the drink is consumed while the user is still high on SCP-420-J, then this parameter is displayed instead of "message".
message_714=If this parameter exists and the drink is consumed while the user is wearing SCP-714, then this parameter is displayed instead of "message".
And now, for a drink: a cup of doubt. Drinking it shows pessimistic messages on-screen, but if you're wearing SCP-714 (jade ring), you'll instead see rational thoughts and the occasional helpful idea. Note that this only works if SCP-294 handles conflicting drinks by picking randomly among them; if it just picks the first matching drink in the INI, then this idea fails.

Code: Select all

[Doubt]
alpha=0.8
color=0,0,0
sound=SFX\294\slurp.ogg
dispensesound=SFX\294\dispense3.ogg
keyword=doubt
message=The guards aren't going to help you -- they don't give a damn about you! If by some miracle you escape the building, the last thing you see will be the barrel of a machine gun pressed between your eyes!
message_420=Those guards are some tough shit, man, but maybe they'll cut you some slack if you share some of this dank weed... Y-you do still have some left, right, bro?
message_714=The guards are clearly well-trained, but they can't account for every scenario -- that's how you got into this mess in the first place. There has to be something they missed -- something you can use.

[Doubt]
alpha=0.8
color=0,0,0
sound=SFX\294\slurp.ogg
dispensesound=SFX\294\dispense3.ogg
keyword=doubt
message=When you least expect it and most need to blink, that statue is going to appear around a corner and snap your neck.
message_420=Dude, that statue thing? It seems happy -- it likes being stone... So offer it some of this dank shit, if you have some left -- get it DOUBLE-stoned. It'll love ya, man!
message_714=Blink before opening a door. That way, if the statue appears behind that door, you'll be able to keep your eyes open until you escape the room.

[Doubt]
alpha=0.8
color=0,0,0
sound=SFX\294\slurp.ogg
dispensesound=SFX\294\dispense3.ogg
keyword=doubt
message=When you're not paying attention, that slimeball freak is going to reach out and bite your Achilles' tendon. Good luck surviving when the flesh is melting off your foot!
message_420=Dude, you shouldn't judge people based on, like, the color of their slime.
message_714=The man covered in dark slime can walk through some walls, but he's slow. You're not. If you're fleeing him and approaching a dead end, you may be able to turn around and dart past him.

[Doubt]
alpha=0.8
color=0,0,0
sound=SFX\294\slurp.ogg
dispensesound=SFX\294\dispense3.ogg
keyword=doubt
message=You always tell people you're innocent, but why should they believe you? Why should they believe you're a good man? Things like this don't happen to good people. No -- you deserve this.
message_420=Man, we did some shit back in the day.
message_714=Whatever you've done in the past is in the past. Focus on surviving. Focus on having a future.

[Doubt]
alpha=0.8
color=0,0,0
sound=SFX\294\slurp.ogg
dispensesound=SFX\294\dispense3.ogg
keyword=doubt
message=Even if you get out of here, you could end up running from these people for the rest of your life. They made a deal with the government to get you out of death row! You can't get away from them!
message_420=Dude, don't let The Man keep you down! You can totally get out of here. Probably won't score shit as tight as they did, though, so enjoy the high while it lasts. Cruise on the Doobs Express, man.
message_714=The Foundation's reach may be comprehensive, but their procedures are not, as the current situation demonstrates. If you can escape this place, then perhaps you can also escape their notice.
These drinks won't conflict with each other, and so aren't subject to the same limits as Doubt. They use the "keyword" parameter suggested earlier.

Code: Select all

[Shock Immunity]
alpha=0.8
color=255,224,128
sound=SFX\MagnetDown.ogg
dispensesound=SFX\294\dispense3.ogg
keyword=immunity
lethal=true
death message=D-9341 was found dead with no visible wounds on his body. Autopsy indicates that the subject died from a sudden cessation of neural activity.
blocked_by_714=true
message_714=Nothing happens.

[Burn Immunity]
alpha=0.8
color=192,64,0
sound=SFX\294\slurp.ogg
dispensesound=SFX\294\dispense3.ogg
keyword=immunity
lethal=true
death message=The frozen corpse of D-9341 was found by MTF Nine-Tailed Fox. D-9341 was clutching a small paper cup; it is believed that the subject died after drinking a cold liquid dispensed by SCP-294.
blocked_by_714=true
message_714=You feel a slight chill. The drink doesn't seem to have any other effect.

[Ice Immunity]
alpha=0.6
color=128,192,255
sound=SFX\294\slurp.ogg
dispensesound=SFX\294\dispense3.ogg
keyword=immunity
lethal=true
death message=A member of MTF Nine-Tailed Fox found a puddle of biological material in the facility. DNA analysis indicates that the puddle is the melted remains of D-9341.
blocked_by_714=true
message_714=You feel somewhat warm, but otherwise normal.

[Fear Immunity]
alpha=0.6
color=136,94,145
sound=SFX\Horror6.ogg
dispensesound=SFX\294\dispense3.ogg
keyword=immunity
blur=115
blindness=10
blinking effect=5
blinking effect timer=120
message=Sometimes, it's comforting to close your eyes and block out all of the scary things around you. This is not one of those times.
blocked_by_714=true
message_714=Nothing happens.

[Neck-Snapping Immunity]
alpha=1
color=200,192,180
sound=SFX\173sound1.ogg
dispensesound=SFX\294\dispense3.ogg
keyword=immunity
lethal=true
death message=The corpse of D-9341 was found standing upright, grasping a small paper cup. The corpse appears to have hardened and turned very brittle; attempts to bend it into a suitable position for transport caused multiple limbs to tear off at the joints. Notably, the bones themselves never broke; this could be useful and merits further analysis.
blocked_by_714=true
message_714=Your body feels sturdier. You feel a small amount of pain when moving, but it's easy to ignore.

Re: SCP-294 liquids

#53
DavidJCobb wrote:

Code: Select all

[Fear Immunity]
alpha=0.6
color=136,94,145
sound=SFX\Horror6.ogg
dispensesound=SFX\294\dispense3.ogg
keyword=immunity
blur=115
blindness=10
blinking effect=5
blinking effect timer=120
message=Sometimes, it's comforting to close your eyes and block out all of the scary things around you. This is not one of those times.
blocked_by_714=true
message_714=Nothing happens.[/quote]
That could also be shared with the cup of Courage
Image

Re: SCP-294 liquids

#56
Glitch wrote:I don't think 714 would have any effects on the drinks as the ring only blocks mental cognito hazards.
Ah, good catch. I should've actually checked its article instead of just going by its in-game effects... Gotta avoid shortcuts like that from now on.

Since it also dulls mental awareness, it would nullify the cup of doubt but not encourage logical responses. Should I put revised CODEs in this post, or just edit the original?

Re: SCP-294 liquids

#58
Here's an idea I had:

[Bravery]
color=255,200,15
alpha=0.5
message=You suddenly feel like you could take on the world!
glow=true
sound=SFX\294\slurp.ogg
dispensesound=SFX\294\dispense3.ogg

Please suggest a better message if you have one. Also, do you guys think it would be interesting if that for something like a few minutes after drinking this, only when SCP-173 is visible, the blink meter's drain speed slows down slightly, so that you can look at it longer?

(I think this idea has been taken already XD)
Image
So does my mouth at dinner time.

Re: SCP-294 liquids

#59
Glitch wrote:
FireFox wrote:1:1 could give an Empty Cup and putting that back in on 1:1 would give a Cup of Water.
1:1 would probably pick another random drink out of the .ini file.
Fine would strengthen the effects of a drink put in, so It's effect duration would last twice as long or something.
Very fine...no idea, It's hard to make an anomalous drink more anomalous.
I was thinking Rough/Coarse destroy it and whatnot
1:1 like you said, replaces it with a random drink.
Fine gives you the best drink you've ever had
Very Fine gives you the perfect drink which, as in the original 294 page, causes you to kill yourself.

Thoughts, anyone?

Re: SCP-294 liquids

#60
garbo wrote:Let's have some fun jejeje

Code: Select all

[Wood]
;color = 170, 135, 88
;alpha = 1.0
;glow = false
;sound = SFX\Cough1.ogg
;dispensesound = SFX\294\dispense3.ogg
;lethal = false
;vomit=true
;message = I'm going to throw up! It's chipped wood
;damage = 1
;stomach ache = true

[Charizard]
;color = 210, 70, 46
;alpha = 1.0
;glow = true
;sound =SFX\294\burn.ogg
;dispensesound =SFX\294\dispense3.ogg
;lethal = true
;death message = Wow! The ass of this dead guy is on fire!
;blur = 5
;message = It tastes like... Argh! OH SHIT! MY ASS IS ON FIRE!

[Call of Duty|CoD|cod]
;color = 0,0,0
;alpha = 1.0
;glow = false
;sound = SFX\294\slurp.ogg
;dispensesound =SFX\294\Dispense3.ogg
;lethal = false
;message = This is the WORST thing I've ever drunk. It tastes like shit!

[Wi-fi]
;color = 255, 255, 255
;alpha = 0.0
;glow = true
;sound = SFX\294\slurp.ogg
;dispensesound = SFX\294\dispense3.ogg 
;lethal = false
;message = Aaaah. I can't live without it

[Electricity]
;color = 255, 255, 255
;alpha = 0.0
;glow = true
;sound = SFX\teslapowerup.ogg
;dispensesound = SFX\294\dispense2.ogg 
;lethal = true
;death message = I DUNNO :( PLEASE HELP
;explosion = true
Edit:
Another one more

Code: Select all

[Amnesia]
;color = 255, 255, 255
;alpha = 0.0
;glow = true
;sound =SFX\294\slurp.ogg
;dispensesound =SFX\294\dispense2.ogg
;lethal = false
;blur = 10
;message = Daniel, is that you? What are you doing?
I'm dying of laughter thanks to that last one! LOL. :laugh:
Herp derp derp~