Re: Improved intro

#171
Lotims wrote:I agree with pretty much everything. One thing that would be an interesting thing to add would be for example the guards are beginning to take you a certain way,(maybe through a heavier containment area) and an MTF is guarding the door and states "No personnel allowed through this area, Heavy Containment is undergoing structural additions". The guards then decide to take a different route, leading through other parts of the facility and into 173's containment chamber
That's actually pretty awesome, I think it would be a neat development of character if the guard who is escorting you, acting all pompous and douchey, became suddenly very submissive and almost scared when running into an MTF unit.

Though the MTF aren't supposed to be on-site by the time when the breach happens, they're probably some hundred miles off, it could be just a small squad that's leaving the area. I think it would also be a cool way to introduce the MTF, an almost eerie first encounter, with them being obligated to watch over you later later developing to hunting you down.
It slep time bunner.

Re: Improved intro

#173
Raining Pixel wrote:I think in addition to seeing the facility full if foundation personnel, I think that there should be announcements being broadcast over the public address system
Agreed. I was thinking before hand it would be a really neat addition to hear a VOX-esque voice that says random clips, such as "Security Chief- Franklin, please report to, containment chamber, one, seven, three." "Assistant Researcher- Clarence, call on line, seven, two, four.", "Technician team report to, tesla gate, sector, C.", etc, in a nice, calming default Volgun voice.
It slep time bunner.

Re: Improved intro

#175
There should be A menu were you choose which Lets you choose what S.C.P You want to use.
EX: o SCP-106
o SCP-173
oSCP-049
o SCP-079


You get it right? :096: It will be suicide to add in scp-096 Intro :shock:
:96: If scp-096 Breaches containment And got captured on Video and posted on youtube. Were Screwed!

Re: Improved intro

#176
[REDACTED] wrote:There should be A menu were you choose which Lets you choose what S.C.P You want to use.
EX: o SCP-106
o SCP-173
oSCP-049
o SCP-079


You get it right? :096: It will be suicide to add in scp-096 Intro :shock:
SCP-106 would also be suicide.

Re: Improved intro

#178
This idea with intercom announcements reminds me Dishonored broadcast system... While guards are escorting you to the 173 chamber, you can hear some randomly chosen announcements through the intercom. For example: "This is a reminder for Engineering and Technical Service. The blast door outside the containment room of SCP-079 cannot be opened, due to today's SCP-106 containment breach. Remember, SCP-079 containment chamber must be restored as soon as possible." Something like this.
You are like an annoying house fly! Buzz buzz buzzbuzz- Slap! It's time to swap the fly!

Re: Improved intro

#179
I think if the intro gets updated and the player gets escorted through more of the facility with people actually in it the PA system could say something about containment issues with 106 then player could see a some gaurds/security personnel run past them yelling
something like MOVE ASIDE and as they are passing the player could hear radio chatter coming from radio tranceivers on their belts or something.(106 breached containment first, right?)

Re: Improved intro

#180
I think the intro could use more tutorial aspects for new players. Sure, it tells you how to read documents, that's great. But new players might not know that the same method is used for keycards and other useful items.

Let's say there's a cup in the cell. The game can tell the player to pick it up using the left mouse button. Then, it will tell him to press tab, go into the inventory, double click the cup, and then click the faucet. Then it will tell the player to do it again to drink the water.

Just something simple like that. Maybe there could be an explanation of the blink meter and how to blink manually or how to save since new players are almost always confused about saving.
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"I'm not a psychopath. I'm a high-functioning sociopath."
My SCP playthrough
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