I thought it was just a problem with the server. *slaps self* I'll get to fixing the NPC/Event sync ASAP.NickL4D2 wrote:Stream not found normally happens when you don't put it in the CB folder.. Or when you try to run directly from Blitz.
Re: Multiplayer mod?
#343I haven't actually tested that out yet. I guess they just kind of die. I usually just give everyone godmode before the playtest starts. :/
Re: Multiplayer mod?
#344Is a spectate feature possible?D-9999 wrote:I haven't actually tested that out yet. I guess they just kind of die. I usually just give everyone godmode before the playtest starts. :/
Also Known as Combine
http://scpcbgame.com/forum/viewtopic.php?f=8&t=3154
Creator of the glorious Omega Shitheads
http://scpcbgame.com/forum/viewtopic.php?f=8&t=3154
Creator of the glorious Omega Shitheads
Re: Multiplayer mod?
#345IKnowRight wrote:Is a spectate feature possible?
D-9999 wrote:I haven't actually tested that out yet. I guess they just kind of die. I usually just give everyone godmode before the playtest starts. :/
Re: Multiplayer mod?
#346I know. That's why I suggested it 

Also Known as Combine
http://scpcbgame.com/forum/viewtopic.php?f=8&t=3154
Creator of the glorious Omega Shitheads
http://scpcbgame.com/forum/viewtopic.php?f=8&t=3154
Creator of the glorious Omega Shitheads
Re: Multiplayer mod?
#347I have a reason why this mod is a good idea:
More then one person looking at 173, that means that 3 people look, one leaves, then another, then the last and they close the door!
When this mod is out please PM me.
More then one person looking at 173, that means that 3 people look, one leaves, then another, then the last and they close the door!
When this mod is out please PM me.
I LOVE SCP-096!
Re: Multiplayer mod?
#348PM you? Pbbbbbbt, no. This Mod will be publicly released. Not just to you.SCP 5968 wrote:I have a reason why this mod is a good idea:
More then one person looking at 173, that means that 3 people look, one leaves, then another, then the last and they close the door!
When this mod is out please PM me.
Re: Multiplayer mod?
#350Just gotta fix players walking into an invisible wall where the other one died, and we'll be good.NickL4D2 wrote:How is the progress going?