Output: The metal was still corroded, but was made from a different alloy.
Intake Booth: 1 Manta Ray on very fine.
Re: SCP-914 Forum Game
#222Output: A weapon the player can (never) use
Intake: Combine and Zombie
Outtake: The Zombine
Intake: A horse load of SCP-096
Intake: Combine and Zombie
Outtake: The Zombine
Intake: A horse load of SCP-096
This profile's been around for nearly eight years
RIP
(last edited 10/09/2020)
RIP
(last edited 10/09/2020)
Re: SCP-914 Forum Game
#223Umm... okay.hug0905 wrote:Output: A weapon the player can (never) use
Intake: Combine and Zombie
Outtake: The Zombine
Intake: A horse load of SCP-096
Output: Creature similar to SCP-096 [REDACTED] ████ personnel deaths.
Intake Booth: A trilobite fossil on fine.
eric
Re: SCP-914 Forum Game
#224Output: A trilobite, except much huger and killed Dr. Konjayowawa and three dclass
Note: Terminated by MTF near Gate B 34
Input: (intake isn't canon, that was only for CB) a classd who is blind along with a caged 173
Setting: Fine
Note: Terminated by MTF near Gate B 34
Input: (intake isn't canon, that was only for CB) a classd who is blind along with a caged 173
Setting: Fine
Re: SCP-914 Forum Game
#225Output: 173 in a cage made entirely out of flesh and bone. Two deformed arms and legs sprout from the bottom of the fleshy cage, and are used to transport the cage wherever 173 wants to be moved. The cage can open itself to unleash 173 upon hapless victims.
Input: A pregnant sea horse.
Setting: Fine.
Input: A pregnant sea horse.
Setting: Fine.
Re: SCP-914 Forum Game
#226Output: An adult seahorse, along with a group of seahorse fry (best I could come up with)
Intake: SCP:079, on setting fine.
Intake: SCP:079, on setting fine.
Through observation of world events, and enduring life, one cannot deny the existence of the greed, intolerance, hate and immorals of past generations that corrupts the minds of future generations.
Re: SCP-914 Forum Game
#227Output: A large supercomputer. Elements of SCP-079 are present, and subject appears to have greatly enhanced memory. Containment breaches have become more common as a result of its change. Subject class upgraded to Keter.
Intake: Sentry Buster
Setting: 1:1.
Intake: Sentry Buster
Setting: 1:1.
The Nightmares...will last...FOREVEEEEERRRRR!
In the event that Nightmare Tank tries to take charge, Dr. Glitch is to warn it, until it ceases its behaviour.
In the event that Nightmare Tank tries to take charge, Dr. Glitch is to warn it, until it ceases its behaviour.
Re: SCP-914 Forum Game
#228Output: Mariachi Bomb, mobile distraction and detonation device.
Intake: one MOAB, setting Rough
Intake: one MOAB, setting Rough

Through observation of world events, and enduring life, one cannot deny the existence of the greed, intolerance, hate and immorals of past generations that corrupts the minds of future generations.
Re: SCP-914 Forum Game
#229Cridone wrote:(intake isn't canon, that was only for CB)
brilliantSCP Wiki wrote:Two large booths 3mx2.1mx2.1m (10ftx7ftx7ft) are connected via copper tubes to the main body of SCP-914, labeled “Intake” and “Output”.
Anyway,
Output: An explosion devastating most of SCP-914's containment chamber. █ Causalities.
Could have been worse.
Intake: A gear.
Setting: Very Fine.
If this makes a gear that latches on to your fingers and rips them off, You all owe me $500 each.
I Survived SCP-106's Pocket Dimension And All I Got Was This Stupid ID Card
Re: SCP-914 Forum Game
#230Output: A gear that latches on to your toes and rips them off.
"It doesn't matter if you say close enough, I refuse to pay." - Dr. Being
Intake Booth: 1 bat and 1 moth on very fine.
"It doesn't matter if you say close enough, I refuse to pay." - Dr. Being
Intake Booth: 1 bat and 1 moth on very fine.
eric