Re: SCP - Containment is Magic Mod

#131
mrpeanut188 wrote:
Pony wrote:Well it's not exactly my first language, I do know how to drag n' drop in Game Maker. What do you suggest I learn first?
Ah, Game Maker. Learn to use code instead, it's so much easier than using the drops.
There is also a great community behind it, I've used GM for 4 years as a hobby before quitting.
Like I said earlier, I'm working in that.

What if we had used the v0.6.6 map generation but fixed it so that it too guaranteed required rooms. For instance, give all required rooms variables 0-X, and all unrequited X+1-Y. Start with test variable 0-X to be true. If true create end room, if false set a choice. Required will be a significantly lower percent than unrequited.

[edit]
You don't need X+1-Y
The day I quit is tha day I die.

Re: SCP - Containment is Magic Mod

#132
Nightmare Tank wrote: Numerous map seeds may generate certain required rooms, but the algorithm designating these rooms is still flawed. Because of this, some map seeds may not have the Electrical Centre so you can switch off the Remote Door Control to access The Old AI or even have The Old AI's containment chamber itself. As a result, many map seeds prevent Gate B from being used.
No, you just have to find it. The map generator spawns all rooms that spawn once and are required, then spawns in all the additional rooms. I think you are just having problems finding the room.
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Re: SCP - Containment is Magic Mod

#133
Since 682 at Gate B is Discord, 682 in his containment unit be Discord's stone encased body. And since 079 was Discord in the orrigional mod, 079 could be his conscienceness contained within the computer. 682's rampage could be Discord trying to get his body back, but failing, allowing you to communicate to 079 even after 682's rampage.

Questions, comments, concerns?
The day I quit is tha day I die.

Re: SCP - Containment is Magic Mod

#138
Nightmare Tank wrote:
MonocleBios wrote:What are you talking about? The map generator guarantees required rooms.
Numerous map seeds may generate certain required rooms, but the algorithm designating these rooms is still flawed. Because of this, some map seeds may not have the Electrical Centre so you can switch off the Remote Door Control to access The Old AI or even have The Old AI's containment chamber itself. As a result, many map seeds prevent Gate B from being used.
I kind of agree of what you said.Although the map generator does generates important rooms such as the Electrical Center,somehow some map seeds do not have the Electrical Center and cannot escape by Gate B anymore.
And one more thing,according to what PrincessLuna said,SCP-079 will be Princess Luna or Celestia,while SCP-682 becomes Discord?
I'm done,I'm really done here for now.Screw this bullshit that I'm getting from other people.I can't tolerate this anymore,and I'll fuck off from now.