spartan322 wrote:I'm thinking that not all of the scripted events should be shown in a single playthrough. There should be a certain number of events that happen depending on the situation. It would kinda take some of the tone away from the game if there are too many scripted events.
Agreed.
Best to keep the Player guessing.
And for some Events, I think It may be best to avoid giving them a distinguishable room.
Anyone can tell they are about to enter the room where 096 kills the Guard due to it's unique look.
On the other hand, The Tunnel Room has a higher number of random events from 106 spawning from the ceiling to 173 dropping down as the lights go out or even just gas leaking through. Either way, That keeps the player on edge as they enter the Tunnel Room as they can never tell If something will happen, If anything at all. And No, I don't mean the Maintainence Tunnels or SCP-049's Tunnels but the small Tunnel room you can find around the Foundation.
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SCP Containment Breach Sound Designer.
Favourite SCP is SCP-1845-1.