Re: SCP - Containment is Magic Mod

#811
Nightmare Tank wrote:Here's a little something I threw together, based on my suspicions. Of course, it can be neater, if need be...
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UVmap looks like this, the binders are too spread out, and some of what you covered isn't on the spine, it's on the little indents between the cover and pages.
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Re: SCP - Containment is Magic Mod

#812
Glitch wrote:UVmap looks like this, the binders are too spread out, and some of what you covered isn't on the spine, it's on the little indents between the cover and pages.
<DOINK!>
A UV map? Awesome! Thanks for the reference Glitch, but are those tall rectangles by the page texture part the indents, or them tiny squares above the front and back covers?

Also, here's the current version I have:
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(The gold squares aren't spot-on, I tried contracting them to get rid of the gold lines, but that made some lines through the spine of the binder, so I'll revert those now.)
Last edited by Nightmare Tank on Fri Oct 25, 2013 7:04 pm, edited 1 time in total.
The Nightmares...will last...FOREVEEEEERRRRR!
In the event that Nightmare Tank tries to take charge, Dr. Glitch is to warn it, until it ceases its behaviour.

Re: SCP - Containment is Magic Mod

#814
Can you highlight parts of the mesh on there? I've been moving and scaling those gold parts on the spine for quite a while now, and there's a constant line through the middle of them. Expanding them in either direction makes gold parts appear on the indent or inside the cover by the page texture...
The Nightmares...will last...FOREVEEEEERRRRR!
In the event that Nightmare Tank tries to take charge, Dr. Glitch is to warn it, until it ceases its behaviour.