Re: The New Suggestions Thread
#81173 doesn't spawn every, sure, but the way he works he could appear anywhere at any time. So I don't think there should be any change on his spawn pattern.
-Resident Bacon Fanatic-
Yes but right now there is a bug werespartan322 wrote:173 doesn't spawn every, sure, but the way he works he could appear anywhere at any time. So I don't think there should be any change on his spawn pattern.
Except for 106 and 012, I agree. These changes could really improve the game (and make some "Naah, 895/012 is useless, I will not go in it's room anymore!" stop...)Omniary wrote:This random list of suggestions just came around from the mention of giving some SCPs more purpose by Regalis. These are all suggestions towards SCPs that I think could be improved for CB.
Warning: Massive wall of unfiltered text follows, thoughts may be incoherent since I typed this all in one sitting on a phone
SpoilerHopefully Regalis sees this, I think it'd be helpful on many levels if he did.
It doesn't quite work like that. Understandably, it seems like they're their own levels, but they're programmed the same way as rooms, they just require a load screen due to the number of resources exclusive to that part:Prune wrote:I feel like there's a restriction on how big we can make the facility since it is basically compacted into a large box, eventually the facility will be too big and we might need to do something about that. I propose the the different zones in the foundation and the pocket dimension are organised into their own levels just like Gate A and B.
Code: Select all
Case "gatea"
If PlayerRoom = e\room Then
If e\EventState = 0 Then
DrawLoading(0)
[load the gatea b3d file and collisions]
DrawLoading(30)
I really agree with everything you have said Omni. It feels that a lot of the SCPs are either not given enough screen time (096 or 049) or are just completely useless (012, 1025, or 714). There are a lot of ways that all of these guys can get spiced up. And like you said, hopefully Regalis does see this because there is still a lot of work to be done with the SCPs (Especially 096 and 049. I feel like there can be much more done with these guys.)Omniary wrote:This random list of suggestions just came around from the mention of giving some SCPs more purpose by Regalis. These are all suggestions towards SCPs that I think could be improved for CB.
Warning: Massive wall of unfiltered text follows, thoughts may be incoherent since I typed this all in one sitting on a phone
SpoilerHopefully Regalis sees this, I think it'd be helpful on many levels if he did.