Re: Dev Topic #4
#11Well this will certainly make a nice Christmas present. Can't wait to see how 035 and the other SCPs will be utilized.
Thanks for the tip, this method seems to be about 4 times faster than CopyRect. Now I can make a room with multiple screens without killing the FPS. :)juanjpro wrote:If you want to optimize the game even more, you could replace CopyRect (used by security cameras) with render-to-texture (possible thanks to FastExt, the screen's texture flags need to be 1+256+FE_RENDER+FE_ZRENDER for it to work properly). Since changes are being made to the screens, you could add this in since you'll probably be editing the UpdateSecurityCams function anyway.
I agree with this, escpecially since the window doesn't even have cracks on it nor is it completely broken.InnocentSam wrote:I maintain that my original design of SCP-008s room was good for what Regalis is trying to do; the player HAD to go through the containment room to get the hazmat suit. If they were lucky, they might have been able to escape 173.
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