Well, most players just confront new SCPs without trying to read up on them. Which is sad but it happens.
Though I have to admit I completely MISSED the Hazmat suit during my first encounter with 008.
Given, it's an easy fix. After having set an internal "Death Counter" the Autosave feature would simply deactivate.
Maybe even manual saving shouldn't work. It could give a message from 990 saying something like "Your end is drawing closer... this wouldn't save you now"
Eternal Darkness made you unable to save with great danger or nearing death around yourself.
Re: Autosave Feature?
#12The autosave could happen at moments that are very important, getting infected with the zomb-zomb virus would not be one of them.Serimah wrote:Well, most players just confront new SCPs without trying to read up on them. Which is sad but it happens.
Though I have to admit I completely MISSED the Hazmat suit during my first encounter with 008.
Given, it's an easy fix. After having set an internal "Death Counter" the Autosave feature would simply deactivate.
Maybe even manual saving shouldn't work. It could give a message from 990 saying something like "Your end is drawing closer... this wouldn't save you now"
Eternal Darkness made you unable to save with great danger or nearing death around yourself.

Re: Autosave Feature?
#14There's nothing the player can do about it though, so how can they be blamed for it?Cridone wrote:Autosaving while you're infected with SCP-008 is the players fault. imo
It slep time bunner.
Re: Autosave Feature?
#15How about it doesn't overwrite the previous file? It makes a completely new file when it autosaves again.Omniary wrote:There's nothing the player can do about it though, so how can they be blamed for it?Cridone wrote:Autosaving while you're infected with SCP-008 is the players fault. imo
Re: Autosave Feature?
#16That sounds like it might work, though maintaining so many saves would be hard, and the player doesn't HAVE to enter 008's chamber.Cridone wrote:How about it doesn't overwrite the previous file? It makes a completely new file when it autosaves again.Omniary wrote:There's nothing the player can do about it though, so how can they be blamed for it?Cridone wrote:Autosaving while you're infected with SCP-008 is the players fault. imo

Re: Autosave Feature?
#17Also, as mentioned by SCP-500, it could be an optional setting when starting a new game.Cridone wrote:How about it doesn't overwrite the previous file? It makes a completely new file when it autosaves again.Omniary wrote:There's nothing the player can do about it though, so how can they be blamed for it?Cridone wrote:Autosaving while you're infected with SCP-008 is the players fault. imo
Safe - Normal Saving
Euclid - Autosave Only
Keter - Permanent Death
