Re: Phanalax's Models
#41Please, If you are going to make suggestions about the model, provide some examples or ideas of how to fix or improve, instead of vague descriptions of what is wrong. Thanks.
Honestly, I think people are probably being TOO fussy about how it looks. I cant see anything wrong with it, and it looks fantastic (it will be even more so with the texture)! I mean... compare it to what we have now - a distorted, ugly mess of polygons that used to be a model for 106... and before that, a ninja model. You only ever get to see it for a split second anyway.Phanalax wrote: stuff
Ah good, that will be nice.Phanalax wrote:Yes I am going to give it animations. Which set of scales did you find more aesthetically pleasing?
Certainly the model looks amazing.Skin_ wrote: Honestly, I think people are probably being TOO fussy about how it looks. I cant see anything wrong with it, and it looks fantastic (it will be even more so with the texture)! I mean... compare it to what we have now - a distorted, ugly mess of polygons that used to be a model for 106... and before that, a ninja model. You only ever get to see it for a split second anyway.
Quick question, are you gonna give it some nice animations so it doesn't just spaz out across the screen like it does currently?