Twisted, the new 513 textures look a lot nicer than the previous. Also I think for the D-class the pocket should be mostly facing straight-forward, you should size it down and move it inward
or make the front of his chest a little flatter.
Re: Various models for consideration
#192It looks out of place because it's the only part I've added folds to. Everything will get moved around a lot by the time in done
UPDATE:
A. 513-1 is either done or almost done, i havent decided.
UPDATE:
A. 513-1 is either done or almost done, i havent decided.
Spoiler
B. I really, really like the unreal engine
Spoiler
Modeler, Texturer, Animator in training, and novice voice actor.
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Re: Various models for consideration
#193I just want to say that I find the red eyes to be rather cliche.
Code: Select all
Omniary: fuck you anglerfish can't smell
Dr. Trialtrex21: how you know bitch
Omniary: it probably could smell you though
could probably smell your fucking dank ass nasty powersuit structure gel trog ass enslaved protein bullshit sloshing in your suit from a mile away
Re: Various models for consideration
#194Yeah, but it's cliche for a reason. I was going for sort of an albino snake look for the second try at the texture. There's some subtle patterning on it, you can't see it in the screens but it gives it a snakeskin pattern.
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Re: Various models for consideration
#195I'm with both of you on the eyes. Really, I don't care as long as it looks like a Radical Ghost. As for the Class-Ds, you are clearly worthy to be in the presence of the Regalis.
Re: Various models for consideration
#196Regarding the red eyes, I think that SCP-513-1 would look better as less colored as possible, but it's just my opinion.
Last edited by Brunou8 on Thu Feb 27, 2014 3:00 am, edited 1 time in total.
Re: Various models for consideration
#197Yeah, I just edited my message. Writing while tired isn't a good idea at all.
Last edited by Brunou8 on Sun Feb 01, 2015 7:00 pm, edited 1 time in total.
Re: Various models for consideration
#198A. Golden eye
B.redoing 106's speculars
EDIT:
done. This is roughly what itll look like in game, only slightly lower res

EDIT:
done. This is roughly what itll look like in game, only slightly lower res
Spoiler
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Re: Various models for consideration
#199I rarely really look through threads concerning Models and such as I have little to no knowledge of modeling/animating but I guess there is a first time for everything.
The 106 Model: To be quite frank I'm rather irritated by his texture. He looks like a glazed Donut again rather than a very dark/decomposing old man.
His Model in itself looks very nice, I especially love his mouth. But the texture looks like earth/chocolate/poop that someone sugar coated afterwards.
Let us remember the Picture of 106:
I realize that creating textures is difficult but I'll remain consistent with my opinion on 106 not looking like a glazed donut. I think it would be a far better look for him to have a slight hint of human skin underneath black corrosion.
Kind of what Night did with his SCP-096 model. Give it some small human-skin patches. Also, from what I can see his eyes are black but with a silvery iris.
The 106 Model: To be quite frank I'm rather irritated by his texture. He looks like a glazed Donut again rather than a very dark/decomposing old man.
His Model in itself looks very nice, I especially love his mouth. But the texture looks like earth/chocolate/poop that someone sugar coated afterwards.
Let us remember the Picture of 106:
Spoiler
If anything he has somewhat human skin underneath a load of black corrosive goop. So I just don't understand why 106 would go from blackish to brown.I realize that creating textures is difficult but I'll remain consistent with my opinion on 106 not looking like a glazed donut. I think it would be a far better look for him to have a slight hint of human skin underneath black corrosion.
Kind of what Night did with his SCP-096 model. Give it some small human-skin patches. Also, from what I can see his eyes are black but with a silvery iris.
Re: Various models for consideration
#200Sigh... It was black and people wanted brown. Tell you what, I'll make 3 variants; current, black, and human
Modeler, Texturer, Animator in training, and novice voice actor.
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