Thanks for the support.
Good news, managed to replace the load screen, rename level names in the menu and finished the GATE A ending. The game mod will be semi-linear with sandbox level areas with non-linear levels(not like Mirror's Edge's campaign) if I won't play with the level save stuffs. Lots of rooms have already been made. Will try to make it as close to the original CB... I will try to experiment more with modifying game files (don't really care about the base game, since everything is replaced).
Edit: Added custom bot templates, making MTFs will be 500% easier to make.
Edit2:
Works only in editor... Derp.
Re: (W.I.P) Mirror's Edge: Containment Breach
#32Wow, this looks absolutely amazing! I can't believe I've never heard of this!
And you did this with the broken Mirror's Edge editor? That is amazing!
I've done a lot of work with UDK/Unreal 3, and I actually just bought Unreal 4 too. Let me know if there's any way I could help! I'd be all over it in a heartbeat!
Looking forward to seeing more from ya!
And you did this with the broken Mirror's Edge editor? That is amazing!
I've done a lot of work with UDK/Unreal 3, and I actually just bought Unreal 4 too. Let me know if there's any way I could help! I'd be all over it in a heartbeat!
Looking forward to seeing more from ya!
Hey, if you've got a minute why not check out my modeling portfolio here!
Also be sure to check out my current project Equestrian Terrors!
Also be sure to check out my current project Equestrian Terrors!
Re: (W.I.P) Mirror's Edge: Containment Breach
#33Might i say again nice work that yo uare doing here, does this replace the whole game (or will) cos ill do a series on on it if you want me to, of course when the right update is out, could i have a download link cos i couldnt find one so i can test it out ingame? thanks
[https://www.youtube.com/user/DrMedicVG <--subscribe for gaming and scp stuffs
Re: (W.I.P) Mirror's Edge: Containment Breach
#34I don't know if the load screens should have lore placed in them, next to images. Load screen design wanted.
Re: (W.I.P) Mirror's Edge: Containment Breach
#35I could do something with Paint.NET and GIMP (and maybe Microsoft Paint if needed). Just PM me what you need and I'll try to make it.Abincyprus wrote:I don't know if the load screens should have lore placed in them, next to images. Load screen design wanted.
I lost weight just by running up and down the stairs...
Re: (W.I.P) Mirror's Edge: Containment Breach
#36Note: Mirror's Edge is on Unreal Engine 3. I've got UE4 with 1 month license, but I'm not using it. Also the files I'm sending through PMs are files which unlock the editor on Mirror's Edge.
PM if you got a nice suggestion, will credit you.
Never use MSPaint.++Focus++ wrote:I could do something with Paint.NET and GIMP (and maybe Microsoft Paint if needed). Just PM me what you need and I'll try to make it.Abincyprus wrote:I don't know if the load screens should have lore placed in them, next to images. Load screen design wanted.
PM if you got a nice suggestion, will credit you.
Re: (W.I.P) Mirror's Edge: Containment Breach
#37I probably missed this,but do you plan to have opposing factions like the CI or Serpent's Hand?
SAY HELLO TO MAH LITTLE FRIEND!!!
RATATATATATATATATATA....
RATATATATATATATATATA....
Re: (W.I.P) Mirror's Edge: Containment Breach
#38[youtube]/watch?v=JdGFIJ6r7Ac[/youtube]
Yeah, the breach involves around the last surviving CI agent.kingjulien22 wrote:I probably missed this,but do you plan to have opposing factions like the CI or Serpent's Hand?
Re: (W.I.P) Mirror's Edge: Containment Breach
#39A working blink meter?
I just got here and I can already tell you will never cease to amaze me <3
Absolutely incredible!
Is that solely through kismet or is there a way to access Unrealscript too?
I just got here and I can already tell you will never cease to amaze me <3
Absolutely incredible!
Is that solely through kismet or is there a way to access Unrealscript too?
Hey, if you've got a minute why not check out my modeling portfolio here!
Also be sure to check out my current project Equestrian Terrors!
Also be sure to check out my current project Equestrian Terrors!
Re: (W.I.P) Mirror's Edge: Containment Breach
#40It looks good. I guess the bar lowers at that speed only because it is a test, right? Anyways, I'll be waiting for the next update.Abincyprus wrote:-snip-
Last edited by Brunou8 on Sun Aug 16, 2015 6:49 pm, edited 1 time in total.