Re: Random Off-Topic discussion

#1321
D-9999 wrote:[Not related to Hug's discussion]
What is up with all the forum games that have been popping up lately? This is a forum about SCP: Containment Breach and not the Off-Topic subforum. You join the forum to partake in discussion about the game itself, and not for nothing but the Off-Topic discussions such as game threads. Off-Topic has also been notably more active than any other subforum to date, having over 1000 threads/topics while the others have much below 1000. This is a forum about the game itself and not game threads that distract from said main topic of the forum.
Where have I seen this discussion before... it seems so familiar...

Don't worry, I'm pretty sure it's just the calm before the storm that is the 1.0.0 release.

Re: Random Off-Topic discussion

#1327
MonocleBios wrote:Remade using what language/libraries?
Planning on using Blitz3D, same as the original 087-B, but there'll be more endings, rooms, and monsters, as well as I'm planning on giving each creature a different model. Not to mention the final floor is random from 500 - 800, so I'll probably add saving and loading in a "normal mode," while having a "pro mode" where you can't save, meaning that like in the original 087-B, you die in that mode, you die.

Not to mention upped graphics.

EDIT: I'll probably start it in Blitz3D and if it turns out well, I'll completely rewrite it in Unity.
aaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Re: Random Off-Topic discussion

#1328
Cpbald wrote:
MonocleBios wrote:Remade using what language/libraries?
Planning on using Blitz3D, same as the original 087-B, but there'll be more endings, rooms, and monsters, as well as I'm planning on giving each creature a different model. Not to mention the final floor is random from 500 - 800, so I'll probably add saving and loading in a "normal mode," while having a "pro mode" where you can't save, meaning that like in the original 087-B, you die in that mode, you die.

Not to mention upped graphics.

EDIT: I'll probably start it in Blitz3D and if it turns out well, I'll completely rewrite it in Unity.
That sounds pretty Interesting. I would love to see that!

Good Luck with your Project.
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SCP Containment Breach Sound Designer.
Favourite SCP is SCP-1845-1.