Re: Dev Topic #4

#311
It might be her but it seems odd to use her just as a telekinetic girl since she's more of a reality warping super being. If she wanted to she could just change all the hallways to lead to Gate A for herself and no one else, or have the Alpha Warheads predetonate killing everyone above the blastsheild and then getting a couple D's ,Guards and scientists under her influence and making her escape that way.

(for the video go a couple pages back and look around)

Re: Dev Topic #4

#313
When I watched it without my Headphones on [ So needless to say, I didn't hear that Voice Clip ], I thought It was SCP-352 throwing a Person around with her "Near
Invisible" Strands of Hair.

And I quote.

"CP-352 is capable of growing very thin, hair-like strands from any part of her body, apparently at will. These strands can grow several metres in an hour, and appear to be at least partially under the control of SCP-352, and have been observed “crawling” along floors and up walls and other structures. These hairs are clear and nearly invisible to the naked eye, and appear to be slightly weaker than standard human hair. The strands are also coated in a thin layer of chemical enzyme identical to the enzyme in the saliva of SCP-352."

Reminds me of that Hairy Tentacle in Mirocaine's other Thread which looked like a Large, Batch of Hair bursting through a Wall.

Of course.. All speculation. :)
Last edited by FireFox on Wed Jul 02, 2014 7:26 pm, edited 1 time in total.
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Re: Dev Topic #4

#314
That Same Anon wrote:then the game would be too hard

It'll be different, players who want to get Ending E will have to understand the danger of keter based reality benders. It WILL require studying on several foundation tales to get around her (hint: GOC reality bender profiles..). I'm sure some will be frustrated, or even scared, but it'll ultimately make one of the hardest pieces in the puzzle of the plot, even harder to get.

TL;DR: you'll have to swap up your game play understanding a lot when you meet her.

Re: Dev Topic #4

#315
Wait.. Has Regalis been working on the game and doing extensive tests or has he dedicated this whole time to solely work on programming.
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History is written by the victor~Winston Churchill
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Re: Dev Topic #4

#316
Mirocaine wrote:
That Same Anon wrote:then the game would be too hard

It'll be different, players who want to get Ending E will have to understand the danger of keter based reality benders. It WILL require studying on several foundation tales to get around her (hint: GOC reality bender profiles..). I'm sure some will be frustrated, or even scared, but it'll ultimately make one of the hardest pieces in the puzzle of the plot, even harder to get.

TL;DR: you'll have to swap up your game play understanding a lot when you meet her.
Will she roam freely in the factory or will she be in a room then? :o

Re: Dev Topic #4

#318
Mirocaine wrote:A poem for 1.0:

Halls of Scarlet Red, yarn thats for you
here or there, I just want to talk to my son!

Whether frozen vats or wet basins, forget not
what just happened moments ago.

Teeth, claws, a :REDACTED:-1 replica, oh god - No..
blue mists, blue key, yellow eyes in the forest.

Déjà vu or was I here before through these corridors?
Sleep no more, here is what you're for,
grinding gears of rot and wear, relic of a long lost


there is no escape

All of them are stalking you now..
Halls of scarlet red - 009 potentially, or perhaps something involving 096
Whether frozen vats - Unknown, slight nod to 409?
Teeth, claws, a :REDACTED:-1 replica - 860
Déjà vu or was I here before - 970
aaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Re: Dev Topic #4

#320
AveryLP wrote:Regalis, could you please give us an exact release date for 1.0?
... guy, an exact release date is unpredictable, even for the maker of the game. ive read somewhere that it will be released around mid july, but i dont know if this is actually true.