Make the Maintance Tunnel Scarier

#1
Title saids it all.

Now with the New randomized and more grayer maintance tunnel, it is abit more scarier as i never saw SCP-106 and i am afraid that he will randomly spawn though the playthrough i had disabled scp-106, so that may be the case, and to double the scare, i feel like there should be some faint screaming noises in it, and a body that falls through hanging on a wire in front of your face, and maybe some loud muttering. if you agree with some of these ideas, feel free to add more suggestions on some ways to make the Maintance Tunnel scarier.
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(last edited 10/09/2020)

Re: Make the Maintance Tunnel Scarier

#3
hug0905 wrote:Now with the New randomized and more grayer maintance tunnel (CREDITS to juanjpro for that), it is abit more scarier as i never saw SCP-106 and i am afraid that he will randomly spawn though the playthrough i had disabled scp-106, so that may be the case, and to double the scare, i feel like there should be some faint screaming noises in it, and a body that falls through hanging on a wire in front of your face, and maybe some loud muttering. if you agree with some of these ideas, feel free to add more suggestions on some ways to make the Maintance Tunnel scarier.
Perhaps a scene with a janitor being dragged above by 106 to the ceiling, in contrast to the janitor dragged down in an endroom. Might agree with one person shouting too. Or the lights suddenly going off to herald 106's appearance. But seriously, otherwise, no, just no. :106: is already scary enough as he is, and the randomized maintenance tunnels make travelling around them even more terrifying now (I've only tried going down there just once in the entirety of my short history of playing in 1.0.3).
SCP: Eric Breach nanomod maker (if anyone wants to revamp it be my guest, as it is now defunct)
Fan of Doctor Who, Dirk Gently's Holistic Detective Agency, Sleepy Hollow, Person of Interest, Happy (2017) and Silicon Valley. And also MCU films.

Re: Make the Maintance Tunnel Scarier

#5
The maintenance tunnels should get a whole new, scarier ambience, and should look older and maybe a bit rusty, some flickering lights, maybe take a page from Silent Hill's book. SCP-106 could do a jumpscare, such as popping down from the ceiling and start chasing the player.
SCP: Containment Breach can NEVER be too scary!
We must make it scarier!

But SugarLumpy-

SCARIER!!

Re: Make the Maintance Tunnel Scarier

#6
SugarLumpy wrote:The maintenance tunnels should get a whole new, scarier ambience, and should look older and maybe a bit rusty, some flickering lights, maybe take a page from Silent Hill's book. SCP-106 could do a jumpscare, such as popping down from the ceiling and start chasing the player.
He actually does do that (at least in older versions and not in the tunnels) where he will pop down from the ceiling in one of the pipe-like rooms 173 sometimes appears in.
ERIC IS LOVE, ERIC IS LIFE.

Re: Make the Maintance Tunnel Scarier

#7
SCP-500 wrote:
SugarLumpy wrote:The maintenance tunnels should get a whole new, scarier ambience, and should look older and maybe a bit rusty, some flickering lights, maybe take a page from Silent Hill's book. SCP-106 could do a jumpscare, such as popping down from the ceiling and start chasing the player.
He actually does do that (at least in older versions and not in the tunnels) where he will pop down from the ceiling in one of the pipe-like rooms 173 sometimes appears in.
actually i think it was the three way tunnels(Not the gas catwalk with the duck, mind you.
I Survived SCP-106's Pocket Dimension And All I Got Was This Stupid ID Card
cron