The changelog of 1.0.3 is saying that SCP-066 do not duplicate anymore, but when I've encountered him,he still duplicate.
When I've reached Gate A, I've got an error message "Error SFX/Satiate.ogg not found"
Re: 1.0.3 General bug report thread. BUG SQUASHERS!
#12I went into SCP-106's containment chamber and when I went down the stairs the room stopped drawing and I fell through the floor. The objects did too, and the d-class bait. :/
Also, I found in the intro you can close one of the doors on the guard's faces.
Also, I found in the intro you can close one of the doors on the guard's faces.
My YouTube account: https://www.youtube.com/user/BoltBarkingatthemoon
I know my avatar isn't exactly 'creative'. It's mostly so bronies can identify it but non-bronies have no idea.
I know my avatar isn't exactly 'creative'. It's mostly so bronies can identify it but non-bronies have no idea.
Re: 1.0.3 General bug report thread. BUG SQUASHERS!
#13SCP-860 still crashes the game on Windows 8. Im gonna buy a Windows 7 now.
Re: 1.0.3 General bug report thread. BUG SQUASHERS!
#14I had a good game going until I got down to the tunnels where SPC-049 and the two zombie guards are. Neither of the elevators down there worked for me, no matter how long I waited, or how many times I pressed the buttons. Both the elevator I arrived in, and the other one down there, just kept giving me the "you press the button but nothing happens" message. Which meant I was stuck there (and typically I saved after I arrived down there, so I couldn't just die and then not go down there). I know there's a switch in the large room that's opposite the smaller room where SCP-049 comes out, which, IIRC, restores power to the generators, and I tried flipping that and then tried the elevators again but still nothing. So I dunno if that's actually a bug, or if I'm just doing something wrong. 

Re: 1.0.3 General bug report thread. BUG SQUASHERS!
#15When you put the map size up, the game spawns LCZ to HCZ checkpoints everywhere. Don't ask me why.
Also, in Keter, the game allows you to save, without saying anything but 'Game Saved' like on Euclid. But, the game's death screen doesn't have the load button, which meant that it was like Euclid but with slightly longer save loading times.
Plus, ManicWolf, you need to turn the generators on and THEN the re-routing switch above the desk on the other side of the room. Then it will work. Kinda like the 096 room in the HCZ, but it is just layed out differently.
If you really are stuck, press F3 and type: noclip
And press enter. You should be able to fly through the walls, so go up until you get the normal world again. Then press F3 and type noclip again and press enter to turn it off.
Also, in Keter, the game allows you to save, without saying anything but 'Game Saved' like on Euclid. But, the game's death screen doesn't have the load button, which meant that it was like Euclid but with slightly longer save loading times.
Plus, ManicWolf, you need to turn the generators on and THEN the re-routing switch above the desk on the other side of the room. Then it will work. Kinda like the 096 room in the HCZ, but it is just layed out differently.
If you really are stuck, press F3 and type: noclip
And press enter. You should be able to fly through the walls, so go up until you get the normal world again. Then press F3 and type noclip again and press enter to turn it off.
My YouTube account: https://www.youtube.com/user/BoltBarkingatthemoon
I know my avatar isn't exactly 'creative'. It's mostly so bronies can identify it but non-bronies have no idea.
I know my avatar isn't exactly 'creative'. It's mostly so bronies can identify it but non-bronies have no idea.
Re: 1.0.3 General bug report thread. BUG SQUASHERS!
#16I am having a problem with the lighting in this version, it makes everything colorful like the walls are orange and blue, and the ground is yellow. Its very strange.
How's your SCP m8? ~.~ 

Re: 1.0.3 General bug report thread. BUG SQUASHERS!
#17Oh, thank you, WillWow_mc. I'm an idiot and didn't notice that there are actually two switches in that area that I need to flip. I got it working now. Thanks.
Re: 1.0.3 Elevator problem
#18I mean when it trys to take me to another floor, i get the Error. then crash.Ihassadface wrote:This, it makes it impossible to progress without console. Also When i sprint into a room after opening the door it'll cause the game to freeze up and not respond and black flickering in the distance which looks like it has something to do with the doors.labx7 wrote:So when i play SCP:CB It all works fine untill i try to use a elevator, When i try to goto another floor using a elevator the Game crashes and a error message displays: Memory Access Violation, then closes.
Any help? It's been really annoying.
Re: 1.0.3 General bug report thread. BUG SQUASHERS!
#19That's alright.ManicWolf wrote:Oh, thank you, WillWow_mc. I'm an idiot and didn't notice that there are actually two switches in that area that I need to flip. I got it working now. Thanks.
My YouTube account: https://www.youtube.com/user/BoltBarkingatthemoon
I know my avatar isn't exactly 'creative'. It's mostly so bronies can identify it but non-bronies have no idea.
I know my avatar isn't exactly 'creative'. It's mostly so bronies can identify it but non-bronies have no idea.
Re: 1.0.3 General bug report thread. BUG SQUASHERS!
#20Kewl, thanks.MetroDelta wrote:I have that bug too, the only way I've found to avoid it, is to disable the fullscreen.WoodenGlass wrote:I use a Windows 8 computer and when I play, there is a really annoying flashing graphical error that covers the bottom half of the screen. Whenever I load a map, it crashes with a MAV error AFTER the intro sequence (including skipping the intro). This makes doing tests take more time. I also noticed a sideways door on a corner room in the light containment zone with a heavy containment zone door. Quick loading after death crashes the game occasionally.
...Eric?...