Re: Irrlicht Port
#91This is a bit off topic but hey, isn't bullet what rockstar games used for GTA V?
![Image](http://www.sticktexting.com/st/007.gif)
Irrlicht isn't like Blitz3D or Unity, which are designed for making games. Irrlicht is a graphics engine that has a lot of stuff that can be used for games, but sound and networking are not included.mrpeanut188 wrote:what does the Irrlicht engine support in terms of... networking?
Will do.MonocleBios wrote:I'd argue that juan could refactor 3dworld into multiple source/header files
Ah, ok, although I meant support in general, I didn't imagine that you'd have it out of the box with Irrlicht, but I mean like how well has the community done it? I know it should be out there somewhere.juanjpro wrote:Irrlicht isn't like Blitz3D or Unity, which are designed for making games. Irrlicht is a graphics engine that has a lot of stuff that can be used for games, but sound and networking are not included.mrpeanut188 wrote:what does the Irrlicht engine support in terms of... networking?
More computers should have better support for the game when this is done, though I might be dropping support for really old PCs. The Blitz3D version doesn't work well on old PCs anyway because of its high memory usage (this is something I hope I can solve).LORD DEATH wrote:How broad is the spectrum of PCs that the game can run on High Quality with the performance not being impacted?