Re: FNAF 3 Trailer
#11Well Awesomeguy, I would've changed Hug's reply to that as well to be honest.
Pardon me, but did you fail to notice the twisted rotting horror with eyes that pierce directly into your soul?hug0905 wrote:Judging by the trailer to be honest, FNAF 3 won't really be that scary unlike the previous two...
Considering Scott's design of making the menu just white text without some type of identification to tell what is what and how it looks very squished, that would look pretty bad.SyphenTV wrote:Well, I mean, you know.
Volume.
High/Low Graphics. (For Bad computers)
Animations. (Bad Computers again)
And for god sake the most important one,
WIDESCREEN, WINDOWED MODE.
FNAF and its sequels use Clickteam Fusion 2.5, which the lowest operating system you could run FNAF would be Windows 98, and lowest processor you could use for FNAF is a 200 MHz Pentium, and the least amount of ram you could use for FNAF is 32MB, or 256MB for XP, Vista, 7, and 8(.1)Cridone wrote: Also, I have yet to see FNAF run poorly on a bad computer, I even tested it on my backup laptop that is incapable of running Minecraft with every setting turned as far down as possible, I didn't see much of a difference.
PAUSESpoiler
AUDIOSpoiler
RESOLUTIONSpoiler
And here's what it would look like ingame.QUITSpoiler
USAGESpoiler
No offense, but that seemed pretty unnecessary. I was just saying that the average player could play it decently, you didn't need to give me specs.hug0905 wrote:FNAF and its sequels use Clickteam Fusion 2.5, which the lowest operating system you could run FNAF would be Windows 98, and lowest processor you could use for FNAF is a 200 MHz Pentium, and the least amount of ram you could use for FNAF is 32MB, or 256MB for XP, Vista, 7, and 8(.1)Cridone wrote: Also, I have yet to see FNAF run poorly on a bad computer, I even tested it on my backup laptop that is incapable of running Minecraft with every setting turned as far down as possible, I didn't see much of a difference.