Re: 049 bug fixed
#63049 doesn't move anymore with this modelSCP-CIM wrote:

Don't worry about your son, he will be sent to the deep dark depths in no time.
Re: Five Nights at Freddys MOD [v5.1]
#64[EXPLETIVE X-SPONGED]. You might have to go back to your normal SCP-049. Sorry I can't be anymore help.
Re: Five Nights at Freddys MOD [v5.1]
#65Eh i'll just go with it. Its creepy.SCP-CIM wrote:[EXPLETIVE X-SPONGED]. You might have to go back to your normal SCP-049. Sorry I can't be anymore help.
Don't worry about your son, he will be sent to the deep dark depths in no time.
Re: Five Nights at Freddys MOD [v5.1]
#67I only think 049 is screwed, since he has multiple Texture files. Maybe edit those?
Re: Five Nights at Freddys MOD [v5.1]
#68I think I know why 049 is not moving with the new model: The animations of the model aren't fit with the animation frames written in the code. Here's a example:
You would need to edit the source code to be in order to move the model or the model's animation frames will be edited so they fitting with the animation frames of the code.
But I don't know what's wrong with the textures, they should work rather than being glitchy. Code example:
I hope this helped a bit.
Spoiler
As you can see in the example, the code makes a new response if the animation frame is greater than "428.0" and maybe if the model can't reach this number of frames, then the model can't move.You would need to edit the source code to be in order to move the model or the model's animation frames will be edited so they fitting with the animation frames of the code.
But I don't know what's wrong with the textures, they should work rather than being glitchy. Code example:
Spoiler
As you can see in the code it doesn't edit the textures of the model. That's why I don't have an explination for this.I hope this helped a bit.
Re: Five Nights at Freddys MOD [v5.1]
#69Off topic: baked potato and a salad.
On topic: 6.0 might be the last update until the next official game update cause I am running out of things to change or add (I hope the next SCP: CB update is soon
)
On topic: 6.0 might be the last update until the next official game update cause I am running out of things to change or add (I hope the next SCP: CB update is soon

Don't worry about your son, he will be sent to the deep dark depths in no time.
Re: Five Nights at Freddys MOD [v5.1]
#70So good to be bad....
Don't worry about your son, he will be sent to the deep dark depths in no time.