InnocentSam wrote:

Is this a lightmap error (the lightmap special for the map mesh)? If yes, then maybe you could try to get the old lightmap files (only a tip if you don't know how to fix itInnocentSam wrote:Slight bug delaying release.Spoiler
I ported any code diffs between BoH and 1.0.5 to 1.0.6 (winmerge is a lovely thing) so most likely I copied that over. It's late now so I'll take a look tomorrow.juanjpro wrote:Did you copy over the LoadRMesh function? I'm guessing that the NVG code that brightens up the rooms is breaking.
The only helpful part of that was the mouse showing up while playing. Please say when you get the MAV.TheJonttu wrote:I got always MAV. In the game, achievements are under pause menu and mouse shows up while playing :(