Re: SCP Containment Breach Unity Remake!

#151
SyphenTV wrote:Seems good Daniel! Love it so far! :D

Signs seem interesting.


EDIT: Those shadows seem really blocky. Are you going to add the optional "Anti-Aliasing" right?
Thanks! And don't worry about the blocky shadows, that was just because I lowered the shadow resolution, this will be an option later on! :)

Once again thanks for your support!

Re: SCP Containment Breach Unity Remake!

#152
CLgaming wrote:I hope you know how to integrate an extensive options menu (i.e: Video, Audio, Control, and other settings) because it's long overdue for CB, especially in the current generation of PC gaming.
I'm working on this :) I will hopefully have a fair amount of options by the end! I'm a sucker for games with plenty of options! (Looking at you, DooM!)

Re: SCP Containment Breach Unity Remake!

#154
SyphenTV wrote:Seems cool! I had an Idea for an event if you stayed in the hall of the holding cells.

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You could hear the banging of a door, and you hear a Class-D call for help. If you stay in the area, Ulgrin says Shut up, and if you stay there longer, Ulgrin commands for the D-Class to be Gassed and you hear choking sounds.

Just a dumb little idea. :P
That's a great idea! I was thinking of also having one further down the hall pinned against the door, and as you walk down the hall the guard opens the door and he gets thrown in, but i'll see what I can do to incorperate your idea! :D

Re: SCP Containment Breach Unity Remake!

#160
Hoskinator wrote:This looks awesome, I love the graphics, when do you think that a download will become available?
Thank you very much! I have no clue when a download will be available, this is simply a fun little project to work on in my spare time, so I'm in no rush to get it done, I just want it to have a little bit more content first! :)
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