So yeah, the clues and maybe rumors are true, I will soon be starting development on a Left 4 Dead 2 custom campaign taking place withinin the setting of SCP Containment Breach. As anybody can guess, I am making this thread for the purpose of recruiting a team, because I don't know jack shit about making shit in the source engine. Before I get to the people I need, here are some details of campaign which I envision:
- L4D2 Survivors, using custom skins to replace their default clothing with Class-D jumpsuits.
- Custom music
- Gameplay will mainly consist of looking for items necessary to progress. (I.E. keycards, severed hands, etc.)
- Possible appearances of the L4D1 survivors as MTF.
So here are the people I need:
- -Mapper, experienced and knowledgeable with the Hammer editor, must use the one that comes with the L4D2 Authoring Tools
-Modeler, porting SCP models into the source engine.
-Play testers, test the map for bugs and possible places that need improvement
-Scripter, knows how to code custom events and shit.
-Voice actors, I intend for the survivors to find an MTF radio before the start of the finale.
-Other positions may be added in the future.
I wrote this in a bit of a rush so I apologize for any unclear information.