Omniary wrote:That's because the room he's currently in isn't his chamber, just a random area his last victim vacated shortly before. Reason being is that there's no SCP label, it's only called 'lockroom2' as opposed to 'room096', and the inconsistencies you mentioned.
Ah, that makes sense. It doesn't explain why 895 has a video camera in its holding cell at a range that will kill the viewer, though. Then again, not having the camera would defeat the purpose of including 895, so it's probably necessary.
Omniary wrote:I also hope 096 doesn't just sit in one position in the update, as it's rather easy to survive him as of now, when you're not going out of your way to screw yourself. 096 wandering through some new offices would be terrifying as all hell.
There should be some kind of warning that he's around to give the player time to face the wall or just any direction he's
not coming from. The moment that the player and 096 bump into each other, our little D-Class is good as dead. It's not clear in the main article if absolute darkness is an effective counter to 096's rage state, and it would be an unexpected shock to have that guy come out of nowhere and tear out your lungs with no chance to avoid it (and it could get annoying after the five or so times you die this way).