Re: My Little Foundation: Containment is Magic

#791
Destructoid wrote:
Insanity's Bane wrote:
Gogert777 wrote:Can i do anything to help?
No thank you.
We do need help. Well, quality help that is.

Alright, so I think we should really get to implementing Fluttershy, the MTFs, and 049 and his zombies and try to be done with the mod. We've done a ton of work on this and it wouldn't be fair to waste it because we're lazy or a little busy. We should at least try to get things done!
Best quote of 2013: "We've done a ton of work on this and it wouldn't be fair to waste it because we're lazy or a little busy."
(And you mean HER zombies, 049 will be Rarity. :3)
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3DS Friend Code: [DATA EXPUNGED] / Wii U Username: [REDACTED]

Re: My Little Foundation: Containment is Magic

#792
There's already rigged models on that blender website, I could try animating it myself but I have no experience whatsoever on that. We could probably use the Class D or RD model for the zombies, just making the textures gory and shit. I finished the guard model but I think mrpeanuts supposed to be rigging and animating them. And texturing them. For 049 we can use a rigged model and modified texture, the work's already done. Glitch is our code man, so he needs to tidy up the code and port so our work goes to the latest version. After all that's done we can keep updating it or leave it at that and give out the source code. And then we can have Equestria gaming feature us, put it on Moddb and have people play it.

It's harder than it sounds but I like to commit to things and want to see this done bad.
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I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!

Re: My Little Foundation: Containment is Magic

#793
Destructoid wrote:I want to see this done bad.
You're not alone, my dad bought a brand new computer a few days ago and I think I may actually be able to finally play this for myself!
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3DS Friend Code: [DATA EXPUNGED] / Wii U Username: [REDACTED]

Re: My Little Foundation: Containment is Magic

#794
Nidera wrote:
Destructoid wrote:I want to see this done bad.
You're not alone, my dad bought a brand new computer a few days ago and I think I may actually be able to finally play this for myself!
Your old one was unable to play CB?
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I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!

Re: My Little Foundation: Containment is Magic

#795
Destructoid wrote:
Nidera wrote:
Destructoid wrote:I want to see this done bad.
You're not alone, my dad bought a brand new computer a few days ago and I think I may actually be able to finally play this for myself!
Your old one was unable to play CB?
If you consider 3FPS unable to play, then yes. :sad:
Note: I haven't been home to touch the new computer yet, so I don't know if it will be able either.
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3DS Friend Code: [DATA EXPUNGED] / Wii U Username: [REDACTED]

Re: My Little Foundation: Containment is Magic

#796
Destructoid wrote:
Glitch wrote:Unless you give a good reason for it, I'd rather just have no burns or blood.
I think it makes her look scary and fits with her being 106. Hell yes I could re-do the burns.

EDIT:

It wasn't that creepy, IMHO. It just looks weird

And from the looks of YouTube comments, people keep associating Rainbow with a Cupcakes victim....*sigh*
I'm not here as much right now, mention me on our Discord server if you need anything.

Re: My Little Foundation: Containment is Magic

#799
Destructoid wrote:There's already rigged models on that blender website,
It's made for Blender, the rigging will not work with any Blitz (.b3D) or DirectX (.x) formats.
Destructoid wrote:I could probably use the Class D or RD model for the zombies, just making the textures gory and shit.
That's the plan. It's been the plan.
Destructoid wrote:I finished the guard model but I think mrpeanuts supposed to be rigging and animating them. And texturing them.
Meh, I'm still revising 106, as when I was still in school, I hardly did any modelling work.
Destructoid wrote:For 049 we can use a rigged model and modified texture, the work's already done.
Yus.
Destructoid wrote:Glitch is our code man, so he needs to tidy up the code and port so our work goes to the latest version. After all that's done we can keep updating it or leave it at that and give out the source code.
I keep offering to update it for Glitch, because I know how to do dis. Commander says he does not want the source to be distributed, although I'm not him so I cannot give a clear answer.
Destructoid wrote:And then we can have Equestria gaming feature us, put it on Moddb and have people play it.

It's harder than it sounds but I like to commit to things and want to see this done bad.
Agreed, the IndieDB page exists. :P
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Re: My Little Foundation: Containment is Magic

#800
mrpeanut188 wrote:
Destructoid wrote:I could probably use the Class D or RD model for the zombies, just making the textures gory and shit.
That's the plan. It's been the plan.
I believe the plan was making then fashion victims with giant hats.
mrpeanut188 wrote:[quote ="Destructoid"]I finished the guard model but I think mrpeanuts supposed to be rigging and animating them. And texturing them.
Meh, I'm still revising 106, as when I was still in school, I hardly did any modelling work.[/quote]
I still think Rainbow Dash should fly. And as a walking animation, not just for the ceiling animation
mrpeanut188 wrote:
Destructoid wrote:Glitch is our code man, so he needs to tidy up the code and port so our work goes to the latest version. After all that's done we can keep updating it or leave it at that and give out the source code.
I keep offering to update it for Glitch, because I know how to do dis. Commander says he does not want the source to be distributed, although I'm not him so I cannot give a clear answer.
I've been busy lately, I'll get the code done when I have the free time and I'm not playing Team Fortress 2 or FL studio.
I dont remember saying I don't want it distributed.
I'm not here as much right now, mention me on our Discord server if you need anything.