Destructoid wrote:There's already rigged models on that blender website,
It's made for Blender, the rigging will not work with any Blitz (.b3D) or DirectX (.x) formats.
Destructoid wrote:I could probably use the Class D or RD model for the zombies, just making the textures gory and shit.
That's the plan. It's been the plan.
Destructoid wrote:I finished the guard model but I think mrpeanuts supposed to be rigging and animating them. And texturing them.
Meh, I'm still revising 106, as when I was still in school, I hardly did any modelling work.
Destructoid wrote:For 049 we can use a rigged model and modified texture, the work's already done.
Yus.
Destructoid wrote:Glitch is our code man, so he needs to tidy up the code and port so our work goes to the latest version. After all that's done we can keep updating it or leave it at that and give out the source code.
I keep offering to update it for Glitch, because I know how to do dis. Commander says he does not want the source to be distributed, although I'm not him so I cannot give a clear answer.
Destructoid wrote:And then we can have Equestria gaming feature us, put it on Moddb and have people play it.
It's harder than it sounds but I like to commit to things and want to see this done bad.
Agreed, the IndieDB page exists.
