Re: Irrlicht Port
#171its remind me of mlg shit
Furries and FnaF fan must be terminated to avoid incident-[REDACTED]
- DR.Yonzo
- DR.Yonzo
the fog looks good and realistic. you just dislike everything, thats sad.yonzo_rikuo wrote:its remind me of mlg shit
It's supposed to be fog, but I chose the wrong blend mode so it doesn't look like it.Cridone wrote:I don't think it's fog
The first idea was just fine, but the second idea was.. alright, I won't sugarcoat this for you. It was just kind of pointless.yonzo_rikuo wrote:i have an idea!!!!!!!!!!!!!!!!!!!!!!!!!!!!
change the lamp into fluorescent light. and change the looks of the tunnel into more modern appearance. make the foundation looks more futuristic (but not too futuristic) change the door button into a touchpad
This port is supposed to look like the regular game and this is not a mod. The only way he will change the tunnels is if the original game does.yonzo_rikuo wrote:i have an idea!!!!!!!!!!!!!!!!!!!!!!!!!!!!
change the looks of the tunnel into more modern appearance. make the foundation looks more futuristic (but not too futuristic) change the door button into a touchpad
Code: Select all
/SCPCBIrrlicht/3dworld/items/itemGasmask/itemGasmask.cpp|24|error: invalid new-expression of abstract class type ‘itemGasmask’|
/SCPCBIrrlicht/3dworld/items/itemGasmask/itemGasmask.h|6|note: because the following virtual functions are pure within ‘itemGasmask’:|
/SCPCBIrrlicht/3dworld/items/itemGasmask/../items.h|76|note: virtual void item::updateWearing()|
/SCPCBIrrlicht/3dworld/items/itemGasmask/../items.h|77|note: virtual void item::drawItem()|
Just ignore yonzo, he doesn't seem to listen to any advice people give him. So just ignore him.slender1200 wrote:This port is supposed to look like the regular game and this is not a mod. The only way he will change the tunnels is if the original game does.yonzo_rikuo wrote:i have an idea!!!!!!!!!!!!!!!!!!!!!!!!!!!!
change the looks of the tunnel into more modern appearance. make the foundation looks more futuristic (but not too futuristic) change the door button into a touchpad
But i'm ok with the first idea.
Also......WHY THE HELL WOULD HE MAKE IT LOOK FUTURISTIC THIS IS NOT THE FUTURE!!!!!!!!
I'm not sure how that can be possible, itemGasmask does declare updateWearing and drawItem.MWATTT wrote:Compilation failed on Linux with the last commit:Code: Select all
/SCPCBIrrlicht/3dworld/items/itemGasmask/itemGasmask.cpp|24|error: invalid new-expression of abstract class type ‘itemGasmask’| /SCPCBIrrlicht/3dworld/items/itemGasmask/itemGasmask.h|6|note: because the following virtual functions are pure within ‘itemGasmask’:| /SCPCBIrrlicht/3dworld/items/itemGasmask/../items.h|76|note: virtual void item::updateWearing()| /SCPCBIrrlicht/3dworld/items/itemGasmask/../items.h|77|note: virtual void item::drawItem()|