The new SCP – Containment Breach update created for the most part by ENDSHN and Vane Brain of the Third Subdivision Team (creators of the Nine Tailed Fox mod) is now out! Thank you all for your patience despite the continuous delays.
The update includes two new SCPs and expands the role of some of the existing SCPs a bit, but what I personally think is the most important part of this update are the numerous bugfixes and stability improvements. We managed to squash a bunch of nasty bugs that have been in the game for years (including a pretty severe pathfinding bug, doorways leading to nothingess and random Class Ds appearing in strange place, occasionally messing up scripted events) and a metric fuckton of smaller bugs.
SCP – Containment Breach v1.1 will be released next Friday (May 15th)!
Originally the plan was to release the update alongside Containment Breach: Run, a short horror film being created by Lotims Inc. Unfortunately everything hasn’t gone as smoothly as we hoped with the filming and the release date for both the update and the film has been delayed quite a bit. Watch the following video where Gage Allen, the director of the film, explains what’s been going on with the film and where they’re at now:
So, we’re not far from the finish line but the project will still take some time. If you want to help with getting the last bits of the film done, please consider donating to Lotims’ Patreon campaign.
Anyhow, since version 1.1 has been basically ready for release for several months and it’ll still be a little while before the film is out, it doesn’t make that much sense to keep everyone waiting. The update will be released on Friday next week!
To be honest, I’m a little worried that after such a long wait some of you will be disappointed with the amount of new stuff in the update. Please keep in mind that even though it’s been almost six months since the last update, I haven’t spent all this time working on SCP-CB. As I’ve mentioned before, I’ve started putting more focus on other projects and for the past few months I haven’t really done anything with SCP-CB.
There will be some cool stuff in the update nevertheless, including a new difficulty system and a lot of stuff from the Box of Horrors mod (some of which has been expanded quite a bit!).